Answered more than 30 days later as first answer scoring 2 or more. This badge can be awarded multiple times.
earned this badge 3 times
How would you design a generic layer for OpenGL windowing that does not care how the program underneath actually looks like?
Awarded nov 3 '12 at 1:51
Awarded oct 27 '12 at 23:08
Awarded jun 5 '12 at 9:13