I have heard of developers who work with code which is a complete mess because originally the code was quickly developed and the quality was not there in the first place.
Its always good to get maintainable, reusable code but I was wondering if it was best to sacrifice some of this due to time constraints. A common problem I come up against is over engineering something and wasting a lot of time. We all know in the real world due to time constraints its going to be very difficult to get near perfect code.
I was wondering if there was a general rule for getting good quality if there is not much development time? Do you find this a common problem in development balancing code quality and time?
