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Intel 3000 graphics should be decent enough for developing 3D Android apps, correct? I mean, if the phone can handle it, so can onboard graphics?

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2 Answers 2

I think it's more to do with CPU speed than GPU as the Android Os is run in an emulator.

See "Will a faster video card improve the performance of the Android emulator?" for more info.

While graphics are at the heart of the performance issue with the Android 3.1 emulator, it is unclear how much qemu uses hardware graphics acceleration, and the emulator itself has to do all its rendering using software, since it does not have access to the underlying actual hardware.

I believe this to be true of all the Android versions when running in an emulator - but only version 3 and over use graphics hardware acceleration.

EDIT So to answer your question - yes, you should be fine using the Intel 3000

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I think that with the Intel 3000 you will not have any problem with developing 3D applications. However, the board will bring some limitations, assuming that such an Android LG's latest generation, has an Nvidia Tegra 2, which has large processing capabilities and it brings countless possibilities for the development of applications with great quality graphics.

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