I have been working at the same software company for more than ten years. As a result, I have implemented a large code base using various object-oriented programming languages. I was a beginner programmer when I first started my career and I didn't know much about good interface and class design principles. I would like to think that my design skills have improved over time, but I now face more and more difficulties in improving my earlier code because of backward compatibility concerns. My code is used by a large number of customers as part of the products that my company sells.
My question is: when should one stop trying to keep backward compatibility of old interfaces and bite the bullet in favor of implementing a brand new design?
I think there comes a point where keeping backward compatibility becomes such a big burden that useful changes to interfaces become impossible. Has anyone experienced similar concerns, who can provide some feedback?

I think there comes a point where keeping backward compatibility becomes such a big burden that useful changes to interfaces become impossible.- And I think you answered your own question there... – Yannis Rizos♦ Dec 2 '11 at 4:07