What are the pros/cons to using the auto keyword, especially in for loops?
for(std::vector<T>::iterator it = x.begin(); it != x.end(); i++)
{
it->something();
}
for(std::map<T>::iterator it = x.begin(); it != x.end(); i++)
{
it->second->something();
}
for(auto it = x.begin(); it != x.end(); i++)
{
it->??
}
Seems like if you don't know whether you have an iterator for a map or a vector you wouldn't know whether to use first or second or just directly access properties of the object, no?
This reminds me of the C# debate on whether to use the keyword var. The impression I'm getting so far is that in the C++ world people are ready to adopt the auto keyword with less of a fight than var in the C# world. For me my first instinct is that I like to know the type of the variable so I can know what operations I can expect to perform on it.

var? I missed that. – pdr May 12 '12 at 5:19for (auto& it : x)(or without reference if you want copying) – fish May 12 '12 at 7:46xand you don't even know whatxis, you shouldn't write that loop in the first place ;-) – nikie May 13 '12 at 9:10