I am in the second year of my CS degree, and so far most of the projects I worked on were pretty "programming intensive", which I like. For example, developing a Sudoku solver, creating a database management system from scratch in C, implementing algorithms to find the shortest routes between cities and so on.
Recently I started working on some projects outside of my academic environment. Those include a web app and a couple of Android ones, which I shipped and got some people using.
What I noticed with those "real world" projects is that I spend much less time programming, and a lot more time learning about the platforms, searching the web for that library I need, trying stuff until it works the way I need, learning to use tools that might help on the project and so on. In other words, I end up writing 5 to 10 lines of code per day because the rest of the time is spent learning auxiliary stuff.
My question: Is this normal for real world projects, or once you master the platform you are working with you'll go back to programming intensive work?


real worldprojects which have a much larger timeline ( most of the time ) and in some cases the timeline is shorter then what is actually required to finish it ( tough luck you have to finish ). – Ramhound May 23 '12 at 17:03