I've just read this exchange with huge interest: Why do game developers prefer Windows?
And now I'm worried about the current state and future of OpenGL & OpenCL, because I don't want history to happen all over again. I do understand that OpenCL provides interfaces to access OpenGL Objects, but that they "work" on Windows only at the moment afaik. What can we do to fix that?
It's sad, that I can't use OpenCL on any Linux Computer as of now. It requires me to install proprietary graphics drivers which don't work with the current Kernel, because support for "legacy" hardware was dropped.