There are no functions per se in Java. All you've got is methods. To imitate functions, Java generally uses static methods (as in
A method is basically a function with one extra parameter (invisible in Java). You refer to it as
this thing allows you to access the object whose method is being called, so you can think that the entire object is always an implicit parameter to a method, additionally to parameters you normally define.
A method makes sense if it makes use of its object: calls other methods and/or accesses data members. For example, a list can have a
getLength() method that knows how to calculate list's length, e.g. by scanning each member. It obviously uses the implicit
this object, that is, the list. This is why it needs no explicit parameters.
Else, a function is enough. For instance, to compute a cosine of an angle you only need the angle, and no other state, so
cos(float angle) could be a function, and only depend on the explicit
Another important thing is method overriding. (To my ming, this is a dubious practice, but Java uses it very widely.) You declare a certain class (call it
Z) a subclass of another class (call it
A), and change implementation of some of its methods (suppose we overrode method
The subclass works like the base class (it is said to provide the same interface) but does it by different means. According to Liskov substitution principle, you can declare a variable of type
A, assign to it an instance of type
Z, and invoke method
foo(); what will be invoked is
Z's implementation of
A's. This is know as "dynamic method dispatch".
What method overriding provides automatically is not easy to directly emulate with functions. (With functions, similar things are usually done with "callbacks" or "higher-order functions").
I hope you now have a better picture.