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There is an online facebook flash poker game. This game is constantly sending and receiving information to the player's browser about all the things going on in the game. How hard would it be for a good programmer to make a program that could interface with the game server so that the user wouldn't have to use their web browser to play the game?

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closed as primarily opinion-based by gnat, GlenH7, MichaelT, Bart van Ingen Schenau, Yannis Rizos Dec 15 '13 at 20:09

Many good questions generate some degree of opinion based on expert experience, but answers to this question will tend to be almost entirely based on opinions, rather than facts, references, or specific expertise. If this question can be reworded to fit the rules in the help center, please edit the question.

You may want to add in some assumptions: It doesn't use SSL or other encryption, for example. It will help avoid trivial answers. –  Matthew Read Mar 5 '11 at 23:46
Use a proxy like Fiddler or Charles to see what sort of traffic is going between the game and the servers, it should be educational. –  Carson63000 Mar 6 '11 at 0:11

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Assuming this is your game and you are trying to build a Game Client.These would give you a clear picture.

If it is not your game.Be very sure to read the complete detailed T&C and Legal clauses that affect it.

It would be nice to understand why you would want to build one for an online flash game.Would it not be easier to try and optimize the data base/game server interaction/queries.

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As a user I don't think I can optimize the database, can I? –  Case Nov 2 '11 at 15:02

Easy answer: For a programmer of adequate ability to do what you're describing, it would not be worth their time to do it.

If the game is too easy to crack then it's not worth it because everybody would do it. If it's too hard then it's really not worth it because if they have the ability then they're likely going to use their skills elsewhere.

Also a programmer was recently sent to jail for hacking zynga poker. That's something to keep in mind.

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I didn't say anything about cracking the game, just designing a different interface for it. –  Case Mar 6 '11 at 4:34
@Case - you may find that will still fall foul of the terms & conditions... –  Rory Alsop Mar 21 '11 at 15:45

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