I'm giving a talk in April 2011 on "Developer English" and showing my non-developer audience, mostly English teachers, various diagrams to explain how developers see their industry etc.
One of these diagrams is "Hot Technologies", basically, if you want to become a developer, what technologies should you learn to have the highest chance of (1) getting a job (2) making a good salary, and (3) work with the most exciting technology.
How could this diagram be improved?
Thanks everyone for your suggestions. I included most of them in my updated graphic. Does anyone know of more Java technologies that would be appropriate here and could anything be added to the gaming technologies?