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My goal is that i can show fractals either into a plane or an space... I thought opengl is the best beggining, but which is the best book oriented to "maths" and "maths graphics"?

  1. Red book? http://www.opengl.org/documentation/red_book/
  2. Opengl superbible? http://www.opengl.org/documentation/books/#opengl_superbible_4th_edition
  3. Any other?

And... can you suggest any IDE?

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closed as off-topic by gnat, Bart van Ingen Schenau, GlenH7, david.pfx, MichaelT Aug 23 at 19:12

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