Unity3d PlayerPrefs only allow saving certain types - string, float, and int32. Since int is composed of 32 bits, it should be able to store 32 flags or a bool of length 32. So far, I've thought ...
In my short time programming, it has been trivial to compile any of my C++, Java, etc. for either a 32 or 64 bit machine so long as I have the full source for the program. But a lot of software is ...
I'm aware that it's not possible to load a 32-bit DLL into a 64-bit process. The DLL in question is a ODBC driver which is no longer supported (although it works fine) and no 64-bit version of it ...
In an attempt to solve one problem I encountered another. I would like to have an easy and memorable way of creating unique error numbers, across projects and across developers. The scheme I came up ...
If some developers still use a 32 bit 'Windows XP' and others use a '64 bit Windows 7', would it be advisable for the entire team to work with 32 bit development tools even if their OS is 64 bit? Are ...
When downloading various software packages, and executables for Windows, I always see two different types of executables to download. One just says ...32-bit and the other always says ...amd64. I know ...
I'm implementing floating-point arithmetic, for a micro-controller which does not support floating point numbers, in either hardware or software. (Software being "written" in a sort of electrical ...
2¹⁶-1 & 2⁵ = 2⁵ (or? obviously ?) A developer asked me today what is bitwise 65535 & 32 i.e. 2¹⁶-1 & 2⁵ = ? I thought at first spontaneously 32 but it seemed to easy whereupon I thought ...
I am teaching the course "Introduction in Programming" for the first-year students and would like to find interesting examples where the datatype size in bits, chosen by design, led to certain known ...