I don't have any code for this since I don't know how I am meant to do this. I have a car and I am able to move it around on a flat plane and I have that working correctly. However, I want it to also ...
I need to find an approach to the problem of generating texture maps for non-convex polyhedrons without using a design tool like Maya. Specifically, I am mapping simulation results data onto a 3D ...
In jme3 there was a class called CharacterControl which could be used to set the max slope with the method setMaxSlope for setting so that the character could walk stairs and uneven surfaces without ...