I know this is hard to answer without examples, so I'm looking for general principles or guidelines here. I'm thinking within the realm of small- to medium-sized mobile games and apps. I've read a ...
I'm looking to learn Java, but I don't want to get a book that is going to tell me what an object is, how OOP works, etc. I know this from my existing ActionScript 3 work. One idea is to look at all ...