Artifical Intelligence in the field of computer science is the study, design and engineering of intelligent systems able to perceive their environment and take actions to optimize their chance of success in achieving a goal.

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2answers
68 views

How would you structure your code for a Neural Network? [on hold]

I understand how Artificial Neural Networks work. However, implementing one in code is quite another thing. How would you go about designing the classes and data structures? I found one great ...
1
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0answers
127 views

What AI algorithm should I use to develop an automatic personal scheduler?

In a project that I'm doing for my Artificial Intelligence course, I'm developing a software for automatic personal scheduling. The user tells the software what tasks he has to perform (along with ...
-4
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0answers
21 views

Neural Network Math Explanation/Help [on hold]

I've been reading through http://is.muni.cz/th/324406/fi_m/thesis.pdf and I am having a hard time understanding some of the Math. I understand ANNs for the most part, but I don't know the math lingo. ...
3
votes
1answer
370 views

Watson Information Encoding [on hold]

IBM's Watson has a lot of book information encoded into a 'database' that Watson searches in real time. Does anyone know how that information is coded? It seems hard to imagine how humans could type ...
-1
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0answers
49 views

How to apply Alpha-Beta pruning to a game tree? (Algorithms Theory)

I'm studying for an AI exam, and having trouble working out this question on Alpha Beta pruning. I can answer on the effectiveness of the pruning method and the rules involved in the pruning process, ...
1
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4answers
230 views

How to implement software for my vehicle [closed]

I'm developing a Driver Safety Monitoring System which is kind of small software which would be implemented inside a car with connections to few cameras. What I want to know is to implement this ...
1
vote
2answers
288 views

Neural network input preprocessing

It's clear that the effectiveness of a neural network depends strongly on the format you give it to work with. You want to pre-process it into the most convenient form you can algorithmically get to, ...
0
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0answers
34 views

Can't figure out how to parallelize the calculation of the amount of offspring expected for species in genetic algorithm

I developed a genetic algorithm in java 8 taking advantage of its reasonably free parallelism opportunities with Streams. As you are likely aware, running the epochs takes its time for even a test ...
5
votes
2answers
174 views

Clustering algorithm

I have a set of n elements (1,000 <= n <= 100,000) and I can compute the grade of similarity between each pair, that is a value from 0 (very similar) to 1 (very different). I would like to ...
1
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1answer
42 views

What is the Discount Factor for in the Value Iteration Algorithm? [closed]

Can someone please explain what the discount factor means in the Value Iteration Algorithm for solving Markov Decision Processes? I understand the equation, but I don't understand why it requires ...
1
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1answer
70 views

How do auto generated stories/news articles work?

So there seems to be a new trend of auto-generated stories, a concept which I am struggling to understand. For instance, this article seems to indicate that sports articles will henceforth be written ...
2
votes
2answers
182 views

Best practice A.I. - check all possible moves or pick an objective?

I'm looking for some general guidance on how to produce best practice A.I. The way I understand it, the way A.I. works for games like Go, Chess etc is by considering all possible moves (combinations ...
2
votes
1answer
123 views

Enemy AI for classic game Bubble Bobble [closed]

I am building a similar game to Bubble Bobble. This is the scenario: where E represents enemies, and P represents the player. If a user falls through the lower hole, it reappears through the ...
1
vote
1answer
111 views

Why are heuristics a disadvantage for decidable problems?

I'm reading Introduction to Artificial Intelligence by Ertel. This line has me stumped from the textbook (page 102): For decidable problems such as the 8-puzzle this means that the whole search ...
2
votes
1answer
106 views

Tree search for path finding - algorithm critiques

So, I'm pretty new to AI in general, and am trying to implement a tree-based search from a textfile input (a maze). An example would be: |||||||||||||||||||||| | || | | | \ | |||||| ...
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votes
1answer
175 views

C# Running String As Code [closed]

I want to implement an interesting concept into my game in which clients can program certain parts of their AI. I will provide them an unchangeable namespace and class formatting and they will code ...
10
votes
1answer
460 views

Efficient way to represent hexagonal board logic for abalone-like games

I have to implement the AI for Abalone game and I'm wondering what is the best way to represent the board logic using Java without wasting too much resources in all checks and updates routines ...
1
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0answers
69 views

Neural network converges to 0.5 for XoR

I'm coding a neural network in C for an OCR project. Before testing with character recognition, I'm making it learn the XoR operation. Although, the results I'n getting always converges to 0.5 instead ...
1
vote
1answer
196 views

How can I apply machine learning to automated melody generation? [closed]

I've been working for a while on an app that makes up melodies. Each melody is composed of several phrases (musical sentences, or 'sub-melodies'). Now, I want to improve on this: The user can press ...
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votes
4answers
224 views

Real AI in a compiled language [closed]

possibly a newbie question here. I heard that if a real AI were to exist it would have to evolve, by that I think it means it should be able to write new code then run itself with the new code. Could ...
10
votes
5answers
2k views

Is it imaginable to teach a machine how to program itself to a defined specification? [closed]

A friend of mine without programming knowledge asked me this question and I found it interesting. I think it is not possible because it would require a really advanced artificial intelligence ...
2
votes
4answers
2k views

Programming a chatterbot - understanding language [closed]

I hope this is an answerable question. Let me give it some context: I am a psychology student and a programmer. I'm going to look into creating a artificial intelligence in the form of a chatterbot. ...
11
votes
3answers
815 views

Is there a good Cognitive Architecture for implementing intelligent software agents?

So, I like dabbling in intelligent agent design (mainly video-game 'bots' but also some general task automation), but as a budding psychologist, I'd be really interested in a platform for developing ...
0
votes
1answer
63 views

How to handle textual interactivity [closed]

First of all, you will quickly see by reading my question that I'm not a native english speaker. I undoubtedly lack the vocabulary and conceptual tools to express myself clearly and I apologize for ...
0
votes
2answers
208 views

Algorithm for figuring out the enemy flag's location in Stratego

I am currently programming a Stratego game in JavaScript, simply because I wanted to learn to use JavaScript while spending some time to keep my programming skills up to par. (My current work ...
132
votes
14answers
7k views

Simple method for reliably detecting code in text?

GMail has this feature where it will warn you if you try to send an email that it thinks might have an attachment. Because GMail detected the string see the attached in the email, but no actual ...
18
votes
1answer
1k views

Are there any A.I. resources that explain the concepts and present source code?

Are there any A.I. resources that explain the concepts and present source code, similarly to AI Horizon? I've read books and research papers but they generally present a conceptual approach, without ...
13
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5answers
1k views

Genetic programming [closed]

I recently was browsing Reddit and came across a post linking to a "JavaScript genetic algorithm" example. I've really been fascinated with the concepts of genetic algorithms and programming, however ...
2
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0answers
94 views

What makes the functional and logic programming paradigms well suited for programming AI? [duplicate]

I have been researching different programming paradigms. I have found a lot of people saying that one of the areas where logic and functional programming are particularly good is programming AI, but I ...
3
votes
2answers
184 views

Ranking players depending on decision making during a game

How would I go about a ranking system for players that play a game? Basically, looking at video games, players throughout the game make critical decisions that ultimately impact the end game result. ...
0
votes
2answers
153 views

Microeconomical simulation: coordination/planning between self-interested trading agents

In a typical perfect-information strategy game like Chess, an agent can calculate its best move by searching the state tree for the best possible move, while assuming that the opponent will also make ...
5
votes
1answer
274 views

Creating New Scripts Dynamically in Lua

Right now this is just a crazy idea that I had, but I was able to implement the code and get it working properly. I am not entirely sure of what the use cases would be just yet. What this code does ...
2
votes
1answer
156 views

Applications of Artificial Intelligence on regular business applications [closed]

This is a doubt I had for a really long time. I'm currently learning the basics of AI, mostly from Peter Norvig's book. I already know that you can use several AI techniques in Data Mining and ...
3
votes
1answer
208 views

Minimize travel distance of n people to n locations

The problem: Given the coordinates of N people on a regular 2-dimensional plane and N target points-of-interest (POI) on the same plane, determine the set of pairs of people and POIs that minimize ...
13
votes
5answers
7k views

Recent programming language for AI? [closed]

For a few decades the programming language of choice for AI was either Prolog or LISP, and a few more others that are not so well known. Most of them were designed before the 70's. Changes happens a ...
1
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0answers
86 views

AI development, variation on the horizon effect

Developing an alpha-beta search for "Colorito", which has the characteristic that sometimes simple hill-climbing is impossible; so a sequence of 2 or 3 moves is the only way to make progress. I came ...
4
votes
4answers
556 views

Implementing a machine learning algorithm to detect the region of an address

I have 10,000 addresses from a city, which all have a region field in the database. When a new address is entered, then I want my software to automatically detect the region of the address . I think ...
1
vote
1answer
65 views

Determinining “value” in multi-agent microeconomical simulation

I am trying to determine an objective way for a self-interested agent to calculate the optimal buying/selling price for goods in a multi-agent simulation not dissimilar to Sugarscape ...
0
votes
1answer
99 views

Looking for a specific type of artificial intelligence

I am looking to create a challenging AI project. There is an online card game that allows you to build a deck to play with out of randomly presented cards. You have to choose one each time out of a ...
0
votes
2answers
97 views

Could one sample be enough for a perceptron training?

I need to compare a picture and decide whether or not it is similar to another one. In this case, I would like to use a simple perceptron that compares pixelmaps of both pictures. But I have only very ...
16
votes
3answers
4k views

Best techniques for an AI of a card game

I’m trying to develop an AI for a card game and I’m a bit stuck about the technique/algorithm I should use. Here are a few assumptions about the game: After the cards are distributed to players, ...
3
votes
1answer
158 views

How to do inference in a card game?

In the game there are 5 players, each with 8 cards in hand. No other card is present. Using Monte Carlo (MCTS) I run many simulations of the game from the current state to the end of the match. In ...
3
votes
3answers
430 views

Language for Chess Position Evaluation (experimental) [closed]

My aim is to, via pattern analysis and statistics, (as well as piece mobility and position) build a chess position evaluation analyzer (rather than simply going brute force ply-searching). Id like ...
3
votes
0answers
187 views

Understanding velocity update in Binary Particle Swarm Optimization

I am wondering how to interpret the velocity update in a Binary Particle Swarm Optimization (PSO). To recap the velocity update : V(t+1) = V(t) + c1 * r1 * (XlocalBest - X(t)) + c2 * ...
2
votes
3answers
903 views

What's the best/most efficent way to create a semi-intelligent AI for a tic tac toe game?

basically I am attempting to make a a efficient/smallish C game of Tic-Tac-Toe. I have implemented everything other then the AI for the computer so far. my squares are basically structs in an array ...
5
votes
1answer
418 views

Subsumption architecture vs. perceptual control theory

I'm a new person to AI field and I have to research and compare two different architectures for a thesis I'm writing. Before you scream (homework thread), I've been reading on these two topics only ...
5
votes
2answers
302 views

How to solve this problem- Neural Net? Fuzzy? Other?

Hi I have a programming problem that I would like to solve using some artificial intelligence technique. I really dont know where to start. I would like some guidance as to what methodology to pursue. ...
0
votes
1answer
12k views

Algorithm to create an TicTacToe game AI [closed]

What are the algorithms I could use to create an AI for the game TicTacToe. I have already used Alpha–beta pruning and Predictive modelling. What the other good Algorithms I can use to create this AI. ...
14
votes
7answers
2k views

Do path-finding algorithms have practical use outside of game development?

I'm interested to know if heuristic-based path-finding algorithms such as A* have any real world practical use outside the realm of game development. Are there any other fields of software ...
2
votes
2answers
294 views

Looking for companies with strong R&D departments, specifically for A.I., but I can't seem to find many. Are there only a handful?

I plan to get a PhD in CS, concentrating in some subfield of artificial intelligence, not sure which one at the moment. I'm looking into R&D departments in industry, but there don't seem to be ...