Main I'm making a scripting language using C++. I plan to use it with a simple test game editor. But I have to make a support for bindings to call game engine's nodes' methods to update positions, ...
I have a simple C++ RPC that lets you have remote class instances that support live members (data structures) update as well as method calls. For example I had a class declared like this (pseudocode): ...
I understand that the "mm" suffix [in various GTK-associated C++ binding libraries] means "minus minus," but where exactly does it come from? I understand that there is a programming language called ...