Questions about C++, a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language.

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2answers
133 views

Reading assembly useful for insights when writing C/C++? [closed]

While in most cases its not necessarily, recently I have taken to reading the generated assembly of my C code every so often, when I'm curious as to the kinds of optimizations my compiler is making. ...
5
votes
2answers
233 views

Processor architectures for testing C/C++ portability

Currently I'm working on a C/C++ code-base which is fairly portable, it can compile on most Unix like systems as well as MS-Windows (MSVC), using various popular compilers. Previously I've found ...
2
votes
1answer
98 views

How modularized should my interfaces be?

I stumbled upon a specific instance where it seems that modularity and simplicity are at conflict with each other. Usually that's not the case, so I was really unsure how to resolve it. Suppose I ...
20
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3answers
3k views

Why Increment Pointers?

I just recently started learning C++, and as most people (according to what I have been reading) I'm struggling with pointers. Not in the traditional sense, I understand what they are, and why they ...
4
votes
1answer
78 views

How to define the motion path of one object on a surface of the other one?

I have an uncommon problem. There are 2 3D objects, which are represented by arrays of vertices and triangles (.stl files). Each of them contains a big enough amount of vertices: 1-10 mln ones. The ...
4
votes
1answer
233 views

Is there a reason to define type aliases in any program

I have started to learn c++ for some time ago. It is a big subject and I am not very use to it yet. Thus is this question asked more of curiosity, than something else. In the book that I read to now ...
9
votes
5answers
927 views

Are there technical limitations or language features that prevent my Python script from being as fast as an equivalent C++ program?

I'm a long-time Python user. A few years ago, I started learning C++ to see what it could offer in terms of speed. During this time, I would continue to use Python as a tool for prototyping. This, it ...
0
votes
5answers
372 views

IS C++ a cross-platform language? [closed]

If I create a game in C++ on a mac using a library which is the same for both windows and osx, will the game be playable on both windows and os x or it will only work in os x because I done it in ...
2
votes
1answer
131 views

Is there a way to use RAII techniques in COM?

I am caught between two conceptual models of how to construct objects, and am having trouble working out what standard I want to adopt. I prefer to program in .NET and often try to use RAII and ...
-2
votes
2answers
232 views

Which algorithm is faster? [closed]

I'm creating a small game, where the computer generate pseudo random number in give range, and the user have to guess it. I also made the option to play computer vs computer. I mean the computer ...
0
votes
1answer
66 views

Is it a bad idea to use mutable for pre-allocated temporaries?

Let us assume I have the following C++ class: class MyFastMessageEncoder { public: MyFastMessageEncoder() : m_fieldEncoder(ENCODING_STYLE_DEFAULT) { } void ...
-2
votes
2answers
285 views

How comes the C++ standards committee introduces a keyword like nullptr and gets away with it? [closed]

That must have broken a lot of peoples code bases right? Everyone who had a variable named "nullptr" (which I think would have been fairly common) has to find "nullptr" and replace with ...
2
votes
2answers
132 views

Potentially justifiable use case for const_cast or bad design?

I'm designing a data structure in C++, and I want to expose an interface to the user to traverse the structure in some order. Instead of creating several different types of enumerators, I want to keep ...
1
vote
0answers
98 views

Dynamic programming in Bin packing

Problem: Given a list L of objects of possible sizes from set S={1,2,4,8} and unlimited supply of bins of sizes 16 each and we have to use minimum possible numbers of bins to pack all objects of L. I ...
2
votes
1answer
97 views

OpenGL's relationship to OpenGL ES (3.0)

I'm beginning my journey into graphics programming and want to learn OpenGL. Because I'm green to graphics programming but not to C and C++, a familiar question came up when I looked at OpenGL and ...
0
votes
3answers
361 views

Is there still any value in learning assembly languages today? [closed]

Specifically for a game programmer. If you really needed some assembly routines you could look for help, whereas back in the 80s/90s it was one of the mainstream languages. I read that compilers can ...
1
vote
1answer
541 views

Why is C++ “this” poorly designed?

1) For every a and b which are non-const pointers of the same type, you can do a = b;, right? 2) Inside non-const member functions the this keyword exists, which is a non-const pointer. So logicaly ...
2
votes
1answer
169 views

Is it poor form to use C features such as the size_t type instead of their c++, such as std::size_t?

I have recently been told that using size_t as declared in the global namespace is incorrect in C++, ostensibly because size_t is a C-feature. I looked this up and came across this question on Stack ...
19
votes
5answers
6k views

Is it a good idea to “#define me (*this)”?

This macro can be defined in some global header, or better, as a compiler command line parameter: #define me (*this) And some usage example: some_header.h: inline void Update() { /* ... */ } ...
0
votes
1answer
99 views

Microsoft Visual C++ Redistributables, Software Requirement? [closed]

When compiling with Visual Studio C++, I noticed that you need a specific MSV C++ Redist, depending on the version of Visual Studio you compile with. The required redistributable is necessary on ...
0
votes
0answers
60 views

Web Services of System Integration

I have been assigned to a system integration project. However, I do not understand part of the integration implementation architecture. For example, I have a passport scanner connected to a Windows ...
0
votes
0answers
101 views

GSP Algorithm explanation

I've been trying to implement the GSC algorithm in C++, however I need help with clarifying the definition: http://en.wikipedia.org/wiki/GSP_Algorithm GSP Algorithm makes multiple database ...
0
votes
2answers
166 views

Value of passing by reference [duplicate]

In C++, we have the option to pass by reference or pass by value. The client code does not need to know which one a parent function uses; that is, int func(int param) and int func(int &param) are ...
2
votes
1answer
83 views

Python API: Extension Module or Pure Module

We have a C++ application, with C++ interfaces changing regularly during development. We also have a C API which is designed to be stable in spite of such changes; the C API is tighly focused on ...
1
vote
1answer
114 views

OpenSSL Client model for half duplex communication over socket

I have read in this SO question that OpenSSL socket communication can be only half duplex in a single thread. Assuming what I have read is true, I am wondering if I can apply philosopher's dining ...
5
votes
2answers
514 views

How do I deal with classes that are only used once, say in only a single function?

I have a class that basically builds up a memory-efficient version of a structure to be used in a performance-critical section of code. The resulting structure is ugly but extremely fast, so not ...
3
votes
1answer
395 views

Why do programmers still use “SAFE_DELETE”? [closed]

If I had a dime for every time I've seen this macro in use, today I would be coding just for fun: #define SAFE_DELETE(p) if ((p) != NULL) { delete (p); (p) = NULL; } Why do programmers insist in ...
1
vote
3answers
494 views

What does “ (int) value & 0x1, (int) value & 0x2, (int) value & 0x4, (int) value & 0x8 means”

The "value" ranges from 0 to 15 (it's possible values). When will those 4 "if"condition be met? If my (int)value = 2 does this mean 0010? if ((int)value & 0x1) { ...
17
votes
4answers
605 views

How bad is it calling println() often than concatenating strings together and calling it once?

I know output to the console is a costly operation. In the interest of code readability sometimes it is nice to call a function to output text twice, rather than having a long string of text as an ...
2
votes
4answers
1k views

Going through The C Programming Language K&R in Visual Studio

From what I have read, K&R seems to be a good place to start learning programming in general, and C programming specifically. However, I've just started the first chapter and I have a few ...
3
votes
3answers
274 views

Data Oriented Design - impractical with more than 1-2 structure “members”?

The usual example of Data Oriented Design is with the Ball structure: struct Ball { float Radius; float XYZ[3]; }; and then they make some algorithm that iterates a std::vector<Ball> ...
2
votes
2answers
286 views

Code re-use in C++, via multiple inheritance or composition? Or…?

I originally asked this question on StackOverflow, but I was directed here, and I think my problem is perhaps as much conceptual as technical, so here goes. If you’re defining a hierarchy of abstract ...
2
votes
2answers
136 views

When does extracting methods from code stop to make sense? [duplicate]

I am currently studying the refactoring methods defined by Marting Fowler (http://refactoring.com/catalog/). He states a tip for replacing chunks of code by a single method that does that job. So ...
0
votes
4answers
640 views

Why would a C executable be smaller when compared to C++ executable

I'm trying to understand why the output file sizes are significantly different when using a C and a C++ compiler. I was writing a small hello world program in C and C++, I noticed that in C version, ...
0
votes
1answer
186 views

GUI code implementation for specific Window/Form class

Terminology Element/Form Element -> Fields such as text list, combo_boxes, push buttons, etc. Problem I have a program that is basically a fat client that interfaces into a system that keeps track ...
1
vote
3answers
154 views

How to make a random-access archive of text files?

I wrote an application that tests the performance of evolutionary algorithms. This application performs a run of the algorithm which consists of several generations. The data which is produced by my ...
2
votes
2answers
262 views

What is a good C++ API Design for HW registers?

I am designing an API for a driver that manipulates HW. I have done the following: namespace HWRegister { //private: namespace Data { //accessible only within this namespace ...
1
vote
3answers
101 views

Setting global parameters: is this a reasonable use of const_cast and volatile?

I have a program that I run repeatedly with various parameter sets. Different parameters are used in different parts of the program (including different source files). The same parameter may also be ...
2
votes
3answers
264 views

Transitioning from Java & C to C++

I learned Java and I'm pretty competent programming in it. I also learned C recently. I looked at a comparison between Java and C++ and I like C++'s features like operator overloading and its speed. ...
1
vote
1answer
169 views

Where does `this` go in a x64 thiscall?

So I understand that thiscall doesn't really exist in x64 programming. However, I can't really find any definitive explanation as to where the this pointer is put to be passed to the callee. Is a x64 ...
3
votes
2answers
358 views

Why doesn't C++ allow you to take the address of a constructor?

Is there a specific reason that this would break the language conceptually or a specific reason that this is technically infeasible in some cases? The usage would be with new operator. Edit: I'm ...
1
vote
3answers
149 views

Is storing pointer (of new'd object) in static collection from object constructor a common idiom in C++

In code I am reviewing a common approach I see to storing objects (eg a socket client object), is use a static container to hold the objects. The objects are created by some helper function, eg like ...
6
votes
4answers
471 views

Split up large interfaces

I'm using a large interface with about 50 methods to access a database. The interface has been written by a colleague of mine. We discussed this: Me: 50 methods is too much. It's a code smell. ...
1
vote
3answers
210 views

Is heap fragmentation a problem in bare-metal arm with g++?

I am converting a project from C to mixed C/C++. It is going quite nice, and the new features are really lightening the work. The platform is an ARM SAM4, compiler is arm-none-eabi-g++. This is not a ...
1
vote
1answer
146 views

Subscript/assignment binary operator in C++

I was designing a kind of a parser when I thought that it would be nice to have an operator overload like this: operator[]=(subscipt_type s, rvalue_type val). For example we have a class: ...
0
votes
2answers
252 views

Usage of raw pointers

So from the top-voted answer to this question, it appears that using raw pointers for storage isn't frowned upon so much. However, then what is the point of a std::weak_ptr? I thought that storage was ...
2
votes
1answer
186 views

acceptance test driven development in c++

Was put on hold at stack overflow: hopefully it has value here. I want to use a BDD / TDD / ATDD approach in c++. However I really want to emphasize vertical slices of end to end functionality rather ...
0
votes
0answers
47 views

How would I do a vim-style character text editor in a graphical application?

There's a cool guitar tabbing application that I've used before where you can use the keyboard to move around a character grid. You can put any digit in any character cell. Here is an image: This ...
1
vote
4answers
264 views

Combinatorial explosion of interfaces: How many is too many?

I'm a relative newcomer to OOP, and I'm having a bit of trouble creating good designs when it comes to interfaces. Consider a class A with N public methods. There are a number of other classes, B, C, ...
3
votes
3answers
264 views

Genetic Algorithm new generation exponentially increasing

I'm programming Genetic Algorithm in C++ and after searching all kind of ways of doing GA'a operators (selection, crossover, mutation) I came up with a doubt. Let's say I have an initial population ...