Questions about C++, a statically typed, free-form, multi-paradigm, compiled, general-purpose programming language.

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0
votes
2answers
125 views

how to carry a specific number of significant figures while computing? [closed]

How to carry more or less than six significant figures (4 , 5 , 7.. ) in the computation while running a program ? i'm writing a program to solve a system of linear equations /using Gauss elimination ...
2
votes
2answers
178 views

How can I get better than O(N^2) space complexity for a type sequence search?

Suppose I have a type sequence through which I want to search: template <typename...> struct TypeSequence { using type = TypeSequence; }; I want to create a metafunction Search that returns ...
0
votes
2answers
438 views

Does any other language use the uniform initialization syntax found in c++? [closed]

Are there any other languages that use the new C++11 uniform initialization syntax thoroughly throughout the entire language, or is this entirely a C++ idiom at this point? I tried googling and ...
0
votes
0answers
101 views

In-place merging of sorted intervals in an array?

So I have code producing k sorted intervals in an n-sized array. What I'm brainstorming is the possibility of in-place merge of these intervals into a single sorted interval/array. The problem is ...
0
votes
3answers
130 views

Alternative to printing debug information to stdout\stderr [duplicate]

I currently have a long running application on an embedded Linux environment and all debug messages are currently being outputted to stdout using printf. This isn't ideal for special users who ...
-1
votes
1answer
96 views

Cross-platform CI builds [closed]

Does any Continuous Integration system out there offer building a project on several operating systems at the same time? Like, building the code on Windows, Linux, *BSD and OSX per commit? I ...
1
vote
0answers
65 views

Is conversion from C/C++ to Verilog/VHDL for FPGA a derivative work? [duplicate]

Say I have a C/C++ software licensed under GPL that gets converted into hardware design. By this conversion I mean that the exact functionality of the original software is being programmed into an ...
3
votes
2answers
325 views

How to avoid long call chains?

I have a hierarchy of objects, mostly connected by composition. I.e. (not showing the class methods for readability): class A {} class B {A a;} class C {B b;} etc... class Z {Y y;} class Z provides ...
1
vote
2answers
156 views

Will there be a memory or processing time difference between a class member function and a global function

I'm writing a neuron network simulation program and every operation or additional byte per neuron scales insanely. I prefer C++ as a language over the others, but now I'm wondering if the class ...
0
votes
1answer
79 views

Extending a class for debugging: public API, hidden implementation or something else?

I'm working on a fairly large project that involves 3D drawing, and I want to add some visualizers (for example, to see the bounding boxes of the objects) to make debugging easier. However, I'm having ...
-2
votes
2answers
195 views

Why doesn't array declaration guarantee proper memory allocation whereas malloc does? [closed]

In C++, when I declare an array like int array[10];, it sometimes uses memory assigned to other variable where as this problem is non-existent when I use an integer pointer and malloc to allocate ...
3
votes
6answers
261 views

Explicitly define enum values, even if the default value is the same?

There are times when an enum's values are important: it is not necessary for them to be unique, they also need to have specific values. In such cases, should the values be explicitly defined, even if ...
5
votes
2answers
543 views

Robustness and pointer safety in C++

I'm currently building a server responsible of storing and managing few million records of fairly complex and interconnected data. For reasons beyond my control the work has to be done with C++. I ...
1
vote
2answers
287 views

What is the purpose of creating a member function with the same type as its class?

I'm sure I'll botch some of the specific terminology, but what is the difference between object and object2 in this implementation? Is the only purpose of the first method (prototyping the class's ...
1
vote
2answers
96 views

What is the name of a type that is defined from a template?

To give a complete example, let's say I have a template class that I now use to generate a type definition: template <typename T> struct A {}; using X = // I'm not asking about this ...
0
votes
1answer
100 views

Is there a good name for this pointer template? [closed]

I'm looking for a proper name of a class template with the following features: It's interface would look something like this, where Foo is a placeholder for the name I'm looking for. ...
-1
votes
2answers
146 views

Does GCC optimize code to remove useless variable read operations? [closed]

I'm using GCC on ununtu 14.04. My program is written in c++ and in a case i need to check the amount of time the program needs to read a large integer array. what is the best way to do this without ...
3
votes
1answer
338 views

Is checking for cin.eof() really necessary?

I have written a simple program that reads character input from the keyboard within a For loop. My professor has taken away 10 points for not checking the input using cin.eof. I don't understand why ...
2
votes
3answers
169 views

Disallow non-local storage of an object

I need to write a class in C++ that acquires a hardware resource and releases it again when it is destroyed. Basically that can be done in the constructor and destructor of the class. The difficulty ...
3
votes
1answer
347 views

What are the main differences between C++ templates and Java generics? [closed]

I'm a beginning C++ programmer coming from Java. It feels to me that C++ templates and Java generics are actually pretty similar. You use them in pretty much the same occasions and in the same way. ...
0
votes
1answer
188 views

Does C++ abuse the stack? [closed]

Somewhere on the internet, I remember reading someone complain about how C++ puts so much more stress on the stack than C. They didn't go any further to explain what they said, but I understand that's ...
1
vote
1answer
93 views

saving connectivity information in a nodes/edges network

I want to implement the A* algorithm. I have a network with Nodes and Edges, both are classes. Now, I am unsure how to approach the connectivity information. Should a node know which edges depart ...
4
votes
1answer
426 views

Move semantics in C++ - Move-return of local variables

My understanding is that in C++11, when you return a local variable from a function by value, the compiler is allowed to treat that variable as an r-value reference and 'move' it out of the function ...
2
votes
3answers
455 views

What should I do in C++ when implementing a container class: storing objects by value or by reference?

I'm new to C++, coming from Java. In Java, all variables (except for primitives) are essentially pointers. They hold the address of whatever they're 'holding'. So any Java data structure stores it's ...
4
votes
1answer
109 views

Handling interface segregation in C++

I'm designing a "view" handling system for a game. The goal is to be able to have different "views" that can be shown in sequence or stacked on-top of each other. For example, the initial splash ...
2
votes
4answers
323 views

Is this a commonly encountered situation in C++? Is there a pattern to handle it?

I am writing a game in C++, and something I have noticed is that I have many resource files which need to be loaded after a particular point in initialization. For example, OpenGL textures and VAOs ...
0
votes
2answers
96 views

What do you call the line/s of code that declare that a class or function is a template? [closed]

I'm writing some macros which declare template types and I'm a bit stumped for terminology. To illustrate, take the following example: // template class declaration template <typename A, typename ...
-1
votes
2answers
397 views

FizzBuzz on Large Scale

So I was asked to create FizzBuzz at an interview... Easy enough but then they say what if there is a million data points. ie. divisible by 3 divisble by 5 divisble by 6 up until a billion. What is ...
-2
votes
2answers
78 views

Debug symbols change application execution [closed]

I have to set up remote debugging for a multi threaded application running on a embedded device. C++ is the language. I've gotten so far and got the remote debugging working for a simple application, ...
1
vote
1answer
182 views

What kind of game mechanics makes sense to be handled on client side? [closed]

I am aware of that is a difficult question and depends on the game mechanics and game type being applied. So, many answers can be given. For the sake of simplicity, it would be better to consider a ...
3
votes
6answers
771 views

Unit test private method in c++ using a friend class

I know that this is a debated practice, but let's suppose that this is the best option for me. I am wondering about what is the actual technique to do this. The approach that I see is this: 1) Make a ...
0
votes
3answers
429 views

C++ Chess board design and smart pointers [closed]

I wrote a Chess engine in Java and I am porting it over to C++. I am new to C++. The idea: I have a Board object which holds a 2-dimensionnal array of Piece objects. Queen, Rook, Bishop, etc are ...
6
votes
4answers
537 views

Does internal state “leak” when it influences externally-visible behavior?

I have a method (in C++) which generates a value based on a parameter and the parameters from previous calls. Calling it more than once with the same parameter may generate different values each time. ...
3
votes
2answers
245 views

Decision making and maintenance

I'm trying to find an elegant way to implement a decision making algorithm that allow easy maintenance because the conditions for the decision making might change often. I'm going to try and be more ...
3
votes
4answers
338 views

Organise C++ classes around SQL database

My question is about how best to organize C++ classes around a database model, and I understand this may appear very elementary. The software I propose to create will do the following. It is intended ...
1
vote
3answers
476 views

C++: Metaprogramming with a compiler API rather than with C++ features

This started out as a SO question but I realized that it is quite unconventional and based on the actual description on the websites, it might be better suited to programmers.se since the question has ...
0
votes
3answers
464 views

Good 'real life' example of operator overloading C++ [closed]

What are examples of classes to use operator overloading on in C++? All the examples and tutorials I can find on the net use non-sensical classes/objects (foo/bar, one or two integers..) What are the ...
0
votes
2answers
137 views

How to organise and label methods, intended for debug?

I have a class System, which uses a bunch of other classes, to achieve a complex signal processing. In debugging System, one needs to observe the output signal for patterns. This is not achievable by ...
1
vote
4answers
421 views

How to work around Java's lack of pointers to pointers when working with linked data structures? [closed]

I've learned from a textbook how to implement binary search trees recursively in Java, and am working on implementing them nonrecursively. I've found a simple and elegant way to implement an insert ...
2
votes
1answer
226 views

How do multiple levels of inheritance affect virtual function call overhead in C++?

I am considering using a class hierarchy with more than a single level of inheritance, where virtual member functions form a "chain", for example: struct Base { virtual void foo(); }; struct D1 : ...
3
votes
5answers
292 views

Storing a pointer to an argument passed by (non-const) reference

When designing an interface for passing objects which are meant to be stored for later use and which should not be 'null', I am always a bit uncertain if the argument should be passed by reference or ...
0
votes
2answers
135 views

Can I create a type, typedef or using statement that results in a different type if instantiated a second time or more?

Suppose I have a class that evaluates some computationally intensive function: class Value { private: int eval() { mCached = ExpensiveOperation(); return mCached; } static int ...
0
votes
0answers
67 views

API for accessing CTS and DSR signals of serial port

I'm trying to improve another abstraction of the serial port. The project involved often needs to check one of the single control signals CTS and DSR. This is currently done by a call to ...
-1
votes
1answer
201 views

What are guidelines for a Win/Mac/Linux C++ source tree? [closed]

I'm learning C++ (C++11), specifically for cross platform game development using SDL. on Windows, I use Visual Studio 2012 (Considering buying '14' once it's out), on Mac OS X and iOS I'll be using ...
3
votes
2answers
266 views

Does ODBC require any run-time software beyond an .exe file to run against MySQL and ORACLE SQL? [closed]

I'm writing a software [under Windows] in C++ which later needs to be able to connect to both MySQL and ORACLE SQL. Now the software needs to be as simple for the user as possible. Now I'm ...
1
vote
4answers
583 views

c++ coding practice class vs. “free” functions

I am currently writing my first bigger project in c++. Its basic linear algebra. I am aware that boost libraries and others exist, but for various reasons I need to write my own. Purpose of the ...
0
votes
0answers
43 views

c++ coding practice class vs. “free” functions [duplicate]

I am currently writing my first bigger project in c++. Its basic linear algebra. I am aware that boost libraries and others exist, but for various reasons I need to write my own. Purpose of the ...
7
votes
5answers
610 views

Undefined behavior, in principle

Whether in C or C++, I think that this illegal program, whose behavior according to the C or C++ standard is undefined, is interesting: #include <stdio.h> int foo() { int a; const int ...
1
vote
1answer
119 views

Standardization and official guidelines for C++ template parameter naming [closed]

What are some explicit and official guidelines or standards for template parameter naming in C++? I've done something like this in the past: template<typename TContainer, typename TKey> void ...
1
vote
3answers
181 views

Is it bad practice to use Inheritance to associate methods with a basic container?

Basically, I have code that looks like this. It's a typedef and a set of methods that revolve around that typedef. class foo { // Foo stuff... // Registration Stuff private: ...