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-3
votes
0answers
40 views

Input data type conflict causing infinite loop [on hold]

The code below shows a simple program, which is a small piece of code from simple math game.But in the add() function...if we cin a data type other than an int..the console displays Try again ...
7
votes
0answers
110 views

Message Queue for RTOS for microcontrollers

I'm currently writing an RTOS for microcontrollers. The whole thing is written in C++11 - if anyone is interested, and the link to the repository is at the bottom. Currently I'm writing a class that ...
1
vote
0answers
82 views

Too many parameters to data processing class constructor

I have a conceptually simple application: data comes in as small encrypted packets, they decrypted and validated, some are stored in the database, some rules are applied, and a reply might be ...
12
votes
2answers
556 views

Who is to blame for this range based for over a reference to temporary?

The following code looks rather harmless on first sight. A user uses the function bar() to interact with some library functionality. (This may have even worked for a long time since bar() returned a ...
4
votes
1answer
308 views

Move semantics in C++ - Move-return of local variables

My understanding is that in C++11, when you return a local variable from a function by value, the compiler is allowed to treat that variable as an r-value reference and 'move' it out of the function ...
3
votes
6answers
602 views

Unit test private method in c++ using a friend class

I know that this is a debated practice, but let's suppose that this is the best option for me. I am wondering about what is the actual technique to do this. The approach that I see is this: 1) Make a ...
-2
votes
2answers
94 views

Comparing doubles [duplicate]

I need to compare to double variables like this if (distance <= radius) both distance and radius are doubles and I remember in class how to use epsilon comparisons for checking equality but how ...
0
votes
1answer
34 views

confusion regarding handling of new smart pointers on stack frames?

Let me try to elaborate it. Stack Frame: When we execute any function it create stack where all local variables and instructions reside. And Smart Pointer: smart pointer like std::unique_ptr allows ...
1
vote
3answers
392 views

C++: Metaprogramming with a compiler API rather than with C++ features

This started out as a SO question but I realized that it is quite unconventional and based on the actual description on the websites, it might be better suited to programmers.se since the question has ...
-3
votes
2answers
144 views

Why friend in C++ should be in the header file? [closed]

Friend function/class, FriendOfX for some arbitrary class X is an implementation detail of class X. Why in C++ we have to declare them in the header file? Are there any compelling reasons to make this ...
1
vote
2answers
172 views

Is it an anti-pattern to use void* and enums to enable type-checking?

Say in a game engine, you have Objects that composited of different components. One of these is a RenderComponent which can be either a Mesh, a Sprite or a Light. Now, all these are vastly different ...
0
votes
1answer
88 views

In C++11 can Auto be used to get around mis-casting of void * parameters in functions?

If I have a generic function that takes a void* as a parameter, can Auto in C++11 help stop any bad casting of that parameter? For instance, we may have an event system that sends events and a ...
0
votes
0answers
24 views

Using rvalue references to signal function behaviour [duplicate]

I have been using functions accepting rvalue ref signatures to make explicit at call site that the object passed in effectively ceases to exist. This ensures that I don't mistake this function for one ...
0
votes
4answers
171 views

Cross Platform Compilation of C++ .exe

I have been asked to re-write an old C/C++ project in C++11. The old project is multi-platform, however, in order to deploy the system on other architectures the current process is to log into a ...
1
vote
2answers
121 views

The destination of cout messages in a GUI program

I've been building some classes and functions in a static library which has the familiar printing of text messages to stdout: cout << "Hello World!" << endl; I've been developing this ...
2
votes
1answer
73 views

How to define different names for the same type and have the compiler check them? [duplicate]

I would like to define several names for the same type and have the compiler distinguish between them. My motivation is that different int variables could represent very different units, and I would ...
2
votes
1answer
215 views

High-level description of how experimental C++ features are developed?

Herb Sutter in a video answers a question about the concepts proposal considered for C++11 and from his remarks it sounds like multiple groups offered prototype implementations but all of them left ...
19
votes
2answers
997 views

C++ strongly typed typedef

I've been trying to think of a way of declaring strongly typed typedefs, to catch a certain class of bugs in the compilation stage. It's often the case that I'll typedef an int into several types of ...
3
votes
1answer
326 views

How to maintain encapsulation with composition in C++?

I am designing a class Master that is composed from multiple other classes, A, Base, C and D. These four classes have absolutely no use outside of Master and are meant to split up its functionality ...
5
votes
2answers
1k views

Should I feel “uncomfortable” using auto in C++? [duplicate]

C++11 features the new auto type declaration, allowing you to work with an object without ever knowing its actual type. I use only strongly typed languages - C++, Delphi (Object Pascal), Go, etc and ...
0
votes
3answers
345 views

Why std::allocators are not that popular? [closed]

With the latest trends about C and C++ applications, and with latest I mean the latest years, I was expecting to see std::allocators to be used way more frequently than what it really is. Modern ...
1
vote
1answer
154 views

heading in right direction? C++ and class templates

I'm working on some inherited code in C++ and am trying to use 2 classes with templates as I need 2-types of each class to operate on floating point or integer data (double v uint64_t to be exact). ...
1
vote
1answer
311 views

Binary Tree/Knowledge Base design C++

Currently I have a binary tree template setup where my main is using it with strings to make a question/answer game. I'm using a knowledge base that works as an interface to the binary tree that main ...
4
votes
3answers
865 views

What are my options for using a C++11 library in a C# WPF application? [closed]

I am writing a cross-platform (OS X and Windows) desktop application in C++11. I intend to use the same C++11 core on both platforms, utilizing native frameworks for the UI (Cocoa and Objective-C on ...
1
vote
3answers
255 views

C API in C++ with RAII, two alternatives to implement error handling (Exceptions)

I have an API written in C, which produces a result by returning a pointer to allocated memory. For using it with C++ (C++11) I've wrapped the function calls in objects, which keep the result in a ...
2
votes
3answers
342 views

Why are pointers to literals not possible?

Reference to a literal is possible only if the reference is declared as constant. But why is a pointer to a const object not possible in case of literals? i.e. int const& ref = 5;// But why ...
1
vote
1answer
96 views

argument grouping with parenthesis are valid in C++?

On python I can group arguments into a tuple, something like def func((a, b, c, d), x): print a, b, c, d, x I was wondering if it is possible to group arguments in the same way on C++, ...
9
votes
3answers
2k views

Style guide for C++

Right now I am using Google C++ Style Guide in my C++ code and I was pretty happy with it. Recently I was told that this guide is very bad: it is used internally by Google (I knew that), is outdated, ...
0
votes
0answers
80 views

why c++11 define closure as a process of capturing variables

when using closure in other languages, it just feels nature, variables from outer scope are captured automatically , without the need of declaring such captures. in c++11, good to see we have ...
1
vote
2answers
328 views

Documenting the effect of std::move

As my team move towards embracing the new features in C++11 I'm struggling with how to make the side-effects of std::move self-documenting in the code. The issue is that an object that has been moved ...
3
votes
2answers
350 views

Intersection of geometric entities

I was trying to design a small C++ geometric API for learning purposes, but came across a problem when dealing with intersections of geometric entities. For example, the intersection of a line and a ...
2
votes
3answers
311 views

Can compilers check whether certain axioms hold for a user defined type?

Suppose the following type is defined (C++ syntax, can be conceptually applied to any statically typed language.) class T { int val; friend bool operator<(const T& lhs, const T& rhs) ...
3
votes
2answers
1k views

How to deal with pointers from child to parent?

I have a class that represents a file in specific binary format on disk (the parent in the title) and another class that represents an object inside that file (child). When the object changes, it ...
5
votes
2answers
894 views

C++11 Header-only Library: in-class body vs. out-class body code?

BACKGROUND:optional Since 2002 I've been slowly building my own Windows Native C++ library. And let's just say that I have jumped 150KLOC (reusable code) having everything I need and the kitchen sink ...
1
vote
4answers
2k views

Help with learning the C++ Qt Framework [closed]

I've been a longtime PHP web developer. But now I've reached the limits and web doesn't fascinate me anymore. I am interested in learning cross-platform development. I have learned Java for almost a ...
2
votes
2answers
409 views

New C++11 analogous to python 2 ->3?

I'm a Python2 developer and I just ordered The C++ programming language, 4th edition, from Bjarne Stroustrup's, to learn C++11. But right after I ordered it, I started to wonder if I made a mistake. ...
8
votes
2answers
825 views

Would Task-based programming in C++ require new language standard features?

So I saw this video on Youtube with all these C++ masters on GoingNative 2012 : Interactive panel where everybody could ask the questions. This is the video I was talking about: GoingNative 2012 - ...
0
votes
3answers
2k views

Two-Dimensional vector in C++ – inefficient with dynamic-sized sub vectors?

I know that std::vector uses a contiguous block of memory, but I often see people use vectors of vectors, even when they modify the number of elements in these vectors contained within an outer ...
31
votes
3answers
7k views

Is GCC dying without threads support on Windows?

I need some opinion. GCC was always a very good compiler, but recently it is losing "appeal". I have just found that on Windows GCC does not have std::thread support, forcing Windows users to use ...
22
votes
4answers
9k views

Using scoped enums for bit flags in C++

An enum X : int (C#) or enum class X : int (C++11) is a type that has a hidden inner field of int that can hold any value. In addition, a number of predefined constants of X are defined on the enum. ...
16
votes
1answer
2k views

Motivation and pitfalls (?) of the auto keyword in C++11

I was recently wondering why the keyword auto was chosen in C++11 to mark a variable whose type must be inferred by the compiler, like in auto x = 1; Since var seems more common in other ...
74
votes
13answers
9k views

Does auto make C++ code harder to understand?

I saw a conference by Herb Sutter where he encourages every C++ programmer to use auto. I had to read C# code some time ago where var was extensively used and the code was very hard to ...
3
votes
2answers
466 views

How do .so files avoid problems associated with passing header-only templates like MS dll files have?

Based on the discussion around this question. I'd like to know how .so files/the ELF format/the gcc toolchain avoid problems passing classes defined purely in header files (like the std library). ...
17
votes
3answers
3k views

Did C++11 address concerns passing std lib objects between dynamic/shared library boundaries? (ie dlls and so)?

One of my major complaints about C++ is how hard in practice it is to pass std library objects outside of dynamic library (ie dll/so) boundaries. The std library is often header-only. Which is great ...
3
votes
2answers
685 views

Simplifying C++11 optimal parameter passing when a copy is needed

It seems to me that in C++11 lots of attention was made to simplify returning values from functions and methods, i.e.: with move semantics it's possible to simply return heavy-to-copy but ...
33
votes
4answers
7k views

How to make the switch to C++11?

I've been programming in C++ for a while now, but mostly things centered around the low-level features of C++. By that I mean mostly working with pointers and raw arrays. I think this behavior is ...
7
votes
1answer
2k views

C++11 support for higher-order list functions

Most functional programming languages (e.g. Common Lisp, Scheme / Racket, Clojure, Haskell, Scala, Ocaml, SML) support some common higher-order functions on lists, such as map, filter, takeWhile, ...
9
votes
5answers
1k views

How do you pronounce the '…' operator [closed]

Now, in c++ '...' became a first class operator. In speech, how do you pronounce it? So far I've heard: dot dot dot triple dot ellipsis related: Is it OK to replace ... with ellipsis in writing? ...
3
votes
3answers
2k views

How to setup the c++ rule of three in a virtual base class

I am trying to create a pure virtual base class (or simulated pure virtual) my goal: User can't create instances of BaseClass. Derived classes have to implement default constructor, copy ...
9
votes
4answers
1k views

What is use of universal character names in identifiers in C++

The C++ standard (I noticed it in the new one, but it did already exist in C++03) specifies universal character names, written as \uNNNN and \UNNNNNNNN and representing the characters with unicode ...