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-3
votes
0answers
10 views

How do you send a new command using NSTask to a unix executable file? [migrated]

I'm trying to learn how to use NSTask, NSPipe, and NSFileHandler to make use of unix executable files in Xcode. I've already written a program that both renders chess and plays it against a user, so I ...
3
votes
1answer
108 views

Testing: Should I wrap system notifications and send my own?

In the current Cocoa app I'm working on, I've got an object, RecordScheduler, which responds to two types of notifications, "day did pass" and "quicksaving interval did pass". In both cases, the ...
4
votes
1answer
260 views

Modelling Login and Authentication on an iOS mobile client

I'm about to start working on a V2 of a mobile application and I'd like to adopt a more object-centric approach. Primarily because I think it makes for more maintainable code, but a secondary ...
0
votes
1answer
165 views

NSException in init when having a custom designated initialiser?

I have a custom View Controller that is a subclass of UIViewController that requires a data object to be set up properly. Without this object, showing the VC doesn't make any sense. So I created a ...
4
votes
1answer
766 views

Getting rid of Massive View Controller in iOS?

I had a discussion with my colleague about the following problem. We have an application where we need filtering functionality. On any main screen within the upper navigation bar, there is a button ...
1
vote
1answer
278 views

Implement a file system for ios devices

I've read that ios apps can communicate via unique urls. An online tutorial on tutsplus says Communication between apps provides your application with an opportunity to take advantage of other ...
6
votes
1answer
268 views

How should I expand Jenkins to help me release?

Pushing new Sparkle releases of our internal apps is a pain. I have to make the build, make the release notes file, sign the .zip with the private key, and add a new entry to the appcast file tying ...
0
votes
1answer
327 views

Project Resource Organization and Structure at Cocos2d-X Development

Cocos2d-X is a game engine framework based on Cocos2d-iPhone, which consists of expanding supported platforms, with multiple choice of programming languages thats shares the same API structure. What ...
0
votes
1answer
250 views

How can I create a software patcher for OS X?

I'm building some software for OS X that isn't distributed through the Mac App Store. My software allows users to download different modules uploaded by various people too. How can I create a ...
1
vote
4answers
1k views

Migration of PowerBuilder application to multiplatform [closed]

I developed a client/server application with PowerBuilder in the past for medical clinics and done maintenance for it until now. Now, some clients are asking me to develop a release for Mac/Linux and ...
0
votes
2answers
975 views

Mac Applications Developer interview preparation [closed]

I'm a Mac Applications Developer with an experience of 1 year and 8 months. I need to change the company. What type of questions should I expect in an interview? I've worked on 2 projects of which the ...
1
vote
1answer
283 views

Why use Pascal with Cocoa/Cocoa Touch?

I'm surprised to find that it might be possible to use Pascal with the Cocoa and Cocoa Touch frameworks. This is an interesting turn of events, as Pascal was the favored language for Mac development ...
10
votes
3answers
903 views

What is the equivalent of Josh Bloch's “Effective Java” for Objective-C/Cocoa? [closed]

I'm a newcomer to Objective-C and Cocoa but a reasonably experienced Java programmer. When I was starting out, reading Josh Bloch's Effective Java made me a 20% better Java programmer overnight. As ...
5
votes
1answer
612 views

New to iPhone Development - iOS5 Storyboard

I'm new here and pretty new to iOS development. My question is basically, should I learn the old school development methods or just learn how to do things using the latest tools (i.e. Storyboard)? ...
0
votes
2answers
384 views

Cocoa Applications: Use custom preference dialog or system preference app?

When writing Cocoa Applications for MacOSX, you have the choice of either having a custom preference dialog, or using the Settings.app to manage your preferences. Functionality wise, there is no ...