We have a pretty good code review process, but there are couple of issues. The most annoying problem is merging. From time to time the number of stuff to merge grows rapidly and some of the commits ...
A "universal construction" is a wrapper class for a sequential object that enables it to be linearized (a strong consistency condition for concurrent objects). For instance, here's an adapted ...
I'm trying out the new Code Review tool in Visual Studio 2012. Which seems okay for the most part, but I've hit a wall in regards to when changes are required. How should this be handled in a code ...