2
votes
1answer
121 views

What does the “4” in LCOM4 mean?

I know that methods in a class should have high cohesion which roughly translates to having all the methods use all the instance variables directly or indirectly. I know that LCOM4 (Lack of ...
6
votes
5answers
473 views

Is having 'Util' classes a cause for concern? [closed]

I sometimes create 'Util' classes which primarily serve to hold methods and values that don't really seem to belong elsewhere. But every time I create one of these classes, I think "uh-oh, I'm gonna ...
3
votes
3answers
368 views

Is there a limit on how many global consts are used before an application is considered bad programming?

Basically, I develop websites, some large with many crud operations, etc... However I've gotten into the habit of storing re-usable data as a constant in my PHP applications I currently have 44 ...
0
votes
2answers
308 views

Is this bad design for a Shape interface?

I'm creating a vector editing program in C++, and I need a Shape interface which other concrete classes will implement. There is a requirement that no implementation inheritance is allowed. The design ...
16
votes
9answers
2k views

Is there any reason to use “plain old data” classes?

In legacy code I occasionally see classes that are nothing but wrappers for data. something like: class Bottle { int height; int diameter; Cap capType; getters/setters, maybe a ...