Which approach would be better for persisting these overridable configuration keys and values? A simple key-value store, or a graph database?
I'm creating a system where there are config keys and values. So for example: config.key = 10 Is an example of a configuration key and a value. These keys can also have overrides based on ...
I have recently been reading The Pragmatic Programmer which states that: Details mess up our pristine code—especially if they change frequently. Every time we have to go in and change the code to ...
We have different ways to store program data (save files in games, employee databases, program configuration etc.): Plain text (think .ini and .conf) XML Databases (MySQL, SQLite...) .zip and ...