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0answers
26 views

C++ : mixing Directx9 and default windows [migrated]

I am looking for a method of placing a DXLinked window within a windowproc as a child window. This would allow for menus/Forms controls to be externally managed before input to the DX methods. So far ...
38
votes
14answers
21k views

Why does DirectX use a left-handed coordinate system?

I considered posting on Stack Overflow, but the question strikes me as being far too subjective since I can't think of a reasonable technical explanation for Microsoft's choice in this matter. ...
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1answer
76 views

Chasing DirectX versions

We're a small-medium size enterprise (~50 devs), working on several DirectX 9 applications. (not games) DirectX 10 and 11 both were deep interface overhauls, as DX12 will probably be. We didn't ...
2
votes
1answer
548 views

GPU Data Flow Architecture

I am currently working on CUDA, DirectX. I want to know the data flow architecture of GPUs. The one presented for CUDA and DirectX are parallel programming model and graphics pipelines respectively. ...