So I'm a senior in college and a couple of weeks ago, I interviewed at Microsoft for an entry-level SDE position. While most of the interviews (out of the total 7) were on the general principles of ...
How to rewrite a TCP MMOG server designed to run in a single machine, in a distributed way? [closed]
I have a MMOG server running on C++, using winsockets. My server won't support more than 200 players. I had the idea of redesigning it so it will use multiple servers instead of one, so, maybe, for ...
We've been working on a networked online game project which will run in near future and looking for a satisfying solution for our distributed game database. We didn't take networking costs into ...