I'm working on a multiplatform game in Flash. This game utilizes Photon Server for authoritative physics and user statistics tracking. I'm looking to leverage Facebook authentication as an alternative ...
This seems off to me as you would expect multiple async operations to be allowed without having to wait for a dispatcher to complete. In one of my paid gigs, we are having issues with this and had to ...
Using the Facebook Login button, how would I securely convey to my web app's backend that the user is authenticated?
After using the chrome debugger to inspect the ajax requests of Facebook (for curiosity), I noticed that the response is in JSON, however it is always prefixed with for(;;); In example, if the JSON ...