Back in the late 90's I worked quite a bit with a code base that used exceptions as flow control. It implemented a finite state machine to drive telephony applications. Lately I am reminded of those ...
This might be a philosophical/fundamental question, but I just want to clarify it. In my understanding a Finite State Machine is a way of modeling a system in which the system's output will not only ...
I want to write a simple traffic simulation with one road intersection. First I thought of a cellular automata in the model but it should not be limited by an underlying discrete grid system so the ...
What is a good way to define "state", as in state variable or state machine, to a new (previously non) programmer? What are some good ways to explain why this concept is useful for writing software? ...