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How do I manage a large state graph when building a scaleable finite state machine?

Lately I've been working on a project that involves parsing a toy domain-specific-language. While building it out, I realized that an efficient way to handle parsing tokens would be to represent the ...
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Finite state machine menu design

I'm creating a FSM in python (it's a step sequencer and sample pad based on a Raspberry Pi 2). Right now there are two states and the third is the Menu. This is handled by a class System which ...
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Finite State Machine user input tree

I'm drawing a Finite State Machine (which I'll have to implement later on) which is semi-automatic, i.e. some transitions require user input, some are decided on internal value. The problem is that ...
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State Pattern Code for embedded device - Dependency Injection of Device Objects in Context and State Classes

I'm wrestling with some code and I think I've finally gotten some state pattern code working with my events. I've got a simplified system that will work like this: This is my first go with State ...
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Using a Finite State Machine for access management?

My intranet site uses LDAP and Active Directory to authenticate users. There are 2 kinds of Users: Managers and Employees. They are differentiated by having membership in a particular AD group. In an ...