Im coding this game with a block class that contains an image and its x and y coordinates. I want to load more than one block in the board at a time, instead of using the graphics to draw each one. ...
Spoiled by Python convenience- and productivity-wise, spoiled by C++ speed-wise. Now unhappy with both [closed]
I'm currenetly struggling with choosing how to proceed as a programmer. I mainly programmed games and would like to continue. And for about 5 years or so I just used C++ and OpenGL, so I spent a lot ...
I'm starting a project with friends which would preferably reach both audiences of windows and linux. The only problem is that none of us have any experience of linux porting or linux coding any way. ...
So. I'm working right now as an intern in a mobile game development company. I've used Unity quite a lot for 1 year now but, that's about all the experience I have with game design/development. ...
Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However ...
Well first and foremost, I would like to give my brief description: I was an aviation student but I didn't pursue that path because I lost my interest. Now I'm an I.T. student and currently stopped ...
How long and what type of complexity would have been involved in Chris Sawyer writing most of rollercoaster tycoon in assembler?
From this question, I have another question about... How long and what type of complexity would have been involved in Chris Sawyer writing most of rollercoaster tycoon in assembler? In order to ...