6
votes
5answers
1k views

Spoiled by Python convenience- and productivity-wise, spoiled by C++ speed-wise. Now unhappy with both [closed]

I'm currenetly struggling with choosing how to proceed as a programmer. I mainly programmed games and would like to continue. And for about 5 years or so I just used C++ and OpenGL, so I spent a lot ...
5
votes
4answers
748 views

Is it possible to create a 2d game for both linux and windows with next to no changes?

I'm starting a project with friends which would preferably reach both audiences of windows and linux. The only problem is that none of us have any experience of linux porting or linux coding any way. ...
-1
votes
2answers
417 views

Best advice for game programmer who wants to go indie? [closed]

So. I'm working right now as an intern in a mobile game development company. I've used Unity quite a lot for 1 year now but, that's about all the experience I have with game design/development. ...
13
votes
6answers
3k views

What technologies are used for Game development now days? [closed]

Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However ...
2
votes
7answers
5k views

What could be my path? Networking, programming, or something else? [closed]

Well first and foremost, I would like to give my brief description: I was an aviation student but I didn't pursue that path because I lost my interest. Now I'm an I.T. student and currently stopped ...
9
votes
3answers
2k views

How long and what type of complexity would have been involved in Chris Sawyer writing most of rollercoaster tycoon in assembler?

From this question, I have another question about... How long and what type of complexity would have been involved in Chris Sawyer writing most of rollercoaster tycoon in assembler? In order to ...