Development is undertaken by a game developer, which may range from a single person to a large business. Mainstream games are normally funded by a publisher and take several years to develop. Indie games can take less time and can be produced cheaply by individuals and small developers. The indie ...

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0
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1answer
111 views

How to turn a GUI C++ application into distributable executables? [on hold]

Wanting to get into game development, I read a number of questions on this and other sites about saw that one of the popular suggestions was to use SDL in C++. So I worked on this, and I made a few ...
-3
votes
1answer
311 views

Questioning my degree [closed]

I'm 18 and currently taking a 2 year game development program at a college, where I will graduate with a bachelor of applied sciences, and I'm focusing in programming. I've read a lot of articles on ...
0
votes
1answer
112 views

Handing Off A Unity Project [closed]

I have someone who wants me to develop a game for them. I do not intend to continue developing the game after its first release (he wants me to develop it for commercial use). To make the project ...
3
votes
1answer
145 views

Minimize travel distance of n people to n locations

The problem: Given the coordinates of N people on a regular 2-dimensional plane and N target points-of-interest (POI) on the same plane, determine the set of pairs of people and POIs that minimize ...
10
votes
7answers
391 views

When to start thinking about scalability? [closed]

I'm having a funny but also terrible problem. I'm about to launch a new (iPhone) app. It's a turn-based multiplayer game running on my own custom backend. But I'm afraid to launch. For some reason, I ...
0
votes
0answers
84 views

2D Game Data Structure in OpenGL ES 2.0

I'm trying to come up with some data structures for rendering my map on OpenGL. It is going to be ~ 100x100 blocks(squares) total, with each block being around 100 pixels. However, the screen will ...
0
votes
0answers
50 views

How to store progress of abstract events?

I making a game in node.js. I have players and they can perform a lot of actions. Actions are all coded as functions, and they change certain variables in either User object or other objects that ...
14
votes
9answers
2k views

Not getting paid for hours you've worked? [closed]

So I was reading from a previous thread about App vs Game Development: If it was for you to chose Game Development vs Application Development, which will you chose? Which brought me to this site: EA: ...
29
votes
4answers
8k views

Developing a feature which sole purpose to be taken out?

What is the name of the pattern in which individual contributors (programmers/designers) developed an artifact for the sole purpose is to serve as a diversion so that management can remove that ...
54
votes
13answers
45k views

Why isn't Java more widely used for game development?

I'm not a game developer or anything, but I know that Java is not very widely used for game development. Java should be fast enough for most games, so where's the catch? I can think of some reasons: ...
2
votes
2answers
198 views

I'm struggling with abstracting my animation code in my game using a functional style. How can I do this?

My game is a top down 2D shmup programmed in a functional style. I'm struggling with abstracting the code that is responsible for animating the projectiles. There are many types of guns with many ...
7
votes
3answers
3k views

What is the relationship between OpenGL, GLX, DRI, and Mesa3D?

I am starting out doing some low-level 3D programming in Linux. I have a lot of experience using the higher level graphics API OpenInventor. I know it is not strictly necessary to be aware of how ...
16
votes
14answers
3k views

Understanding how Code works is the way to actually 'Learn' programming, right?

I have a friend who is struggling with learning how to program (he wants to make games; as do I). Several books, tutorials, etc. His mentality is he has to memorize the code itself, as in the exact ...
1
vote
1answer
62 views

Mapping values over a curve

I have a value between 0 and 8000 and I want this number to resolve to another number between 0 and 2000. I could just divide it by 4 but I have a special need here. For values above 4000 I want the ...
0
votes
5answers
836 views

What would be the fastest way of storing or calculating legal move sets for chess pieces?

For example if a move is attempted I could just loop through a list of legal moves and compare the x,y but I have to write logic to calculate those at least every time the piece is moved. Or, I can ...
11
votes
10answers
5k views

Best approach for writing a chess engine? [closed]

I'm a chess enthusiast and a programmer. I recently decided to start making a chess engine using my chess and programming knowledge. So here's my question: What language (I'm familiar with Java, C++ ...
12
votes
3answers
2k views

Best techniques for an AI of a card game

I’m trying to develop an AI for a card game and I’m a bit stuck about the technique/algorithm I should use. Here are a few assumptions about the game: After the cards are distributed to players, ...
8
votes
3answers
3k views

Functional Programming approach for a simplified game using Scala and LWJGL

I, a Java imperative programmer, would like to understand how to generate a simple version of Space Invaders based on Functional Programming design principles (in particular Referential Transparency). ...
17
votes
4answers
981 views

Generic rule parser for RPG board game rules - how to do it?

I want to build a generic rule parser for pen and paper style RPG systems. A rule can involve usually 1 to N entities 1 to N roles of a dice and calculating values based on multiple attributes of an ...
7
votes
7answers
1k views

Is the Product Owner also a developer on your team?

I'm confused about the PO's responsibility here. I was a developer on a Game Feature Team, but also a PO. The daily work of the developer is almost full time, so I have to work over time to take care ...
0
votes
3answers
434 views

Legal issues of creating a version of a classic game (Snake) [closed]

I recently created a version of Snake, the classic game popularized by Nokia, and I am planning on using it as an example of my game development skills. I just want to know if there are any copyright ...
4
votes
3answers
153 views

Benefits of using config files over making many small classes?

My friend and I are building a mobile game and ran into the following design problem: We will have many different types of units all with different stats and abilities. However, all unit types ...
25
votes
1answer
936 views

The Inglish parser (for The Hobbit 1982)

Was fascinated to read about the text adventure game The Hobbit which featured an incredibly robust parser called "Inglish": ...Inglish allowed one to type advanced sentences such as "ask Gandalf ...
4
votes
2answers
1k views

Dota 2 running on Linux, Mac and Windows - How do they do it?

How do Valve create games that run on Linux, Mac and Windows? I imagine they dont really write one version for each platform bec that would just be a nightmare.. or do they? I imagine it is written in ...
0
votes
1answer
182 views

Which data structure for representing possible navigations between a game's screens?

I am trying to find an appropriate data structure for representing available navigations between a game's screens. Using a linked list, a node can only have one node after it : inappropriate. Using ...
4
votes
1answer
311 views

Working with CPU cycles in Gameboy Advance

I am working on an GBA emulator and stuck at implementing CPU cycles. I just know the basic knowledge about it, each instruction of ARM and THUMB mode as each different set of cycles for each ...
3
votes
1answer
126 views

Console keyboard input OOP

I am trying to build a very simple console-based game with a focus on using OOP instead of procedural programming because I intend to build up on that code for more complex projects. I am wondering ...
6
votes
7answers
6k views

Can a beginner in programming start learning game development? [closed]

I'm very new to programming and I'm using Java. I got interested to learn programming because I want to create games. I love playing computer games and I know that game developers make money. I told ...
-2
votes
1answer
5k views

Algorithm to create an TicTacToe game AI [closed]

What are the algorithms I could use to create an AI for the game TicTacToe. I have already used Alpha–beta pruning and Predictive modelling. What the other good Algorithms I can use to create this AI. ...
4
votes
6answers
4k views

How do I get a job as a game developer? [closed]

I'm an entry-level programmer just out of college. As I've found out, I don't really enjoy working on "boring" applications like networking, firewalls, and such. My dream job would be something like ...
-5
votes
2answers
507 views

Is it possible to implement a completely-stateless multiplayer game?

I'm facing a challenge understanding how to program a web version of a card game that is completely stateless. I create my object graph when the game begins and distribute cards to PlayerA and ...
2
votes
4answers
578 views

Notify players every x seconds in a multiplayer game

I'm working on a realtime multiplayer game using Django and gevent-socketio, I'm facing some issues: I need to send an update of the game state to connected players every X seconds (~4 seconds), so ...
6
votes
2answers
861 views

Node.JS or Scala for mobile and web apps

I am coming from a php background with some python as well. I want to start working on a different language for both web and mobile development. I am also interested in real time apps dealing with ...
2
votes
2answers
180 views

What percentage of change is considered artistic license vs. a clone in video game development?

I'm a "weekend coder" developer making mobile apps and games and I've had the desire to make my own version of a game made for the Commodore 64 back in the early 80's by a small publisher e.g. Not EA ...
48
votes
10answers
3k views

When does “proper” programming no longer matter?

I've been building an android game in my spare time. It's using the libgdx library so quite a bit of the heavy lifting is done for me. While developing, I carelessly selected datatypes for some ...
1
vote
1answer
179 views

Finding possible positions for rectangle in a 2-d array

Well, the title is not very appropriate, please read on (I couldn't get a better one). Note: Using Python 2.7, but an algorithm will help too. I'm making a side scroller game, in which I am ...
12
votes
4answers
560 views

Conceptually, how does one make a rules/constraints (not graphics/physics) engine for a game

I want to make a simple game similar to the choose-your-own-adventure books. The player is presented with a narrative text and gets to choose his action from a list of possibilities. This, in turn, ...
0
votes
0answers
33 views

Blitting image bleeds color

For a game I developed in SDL + C, I have having some trouble with the animations. I have a sprite sheet I developed in GIMP. I kept the background color in the sprite as pink so as to replace it ...
7
votes
1answer
364 views

What are some techniques I can use to refactor Object Oriented code into Functional code?

I've spent about 20-40 hours developing part of a game using JavaScript and HTML5 canvas. When I started I had no idea what I was doing. So it started as a proof of concept and is coming along ...
7
votes
3answers
908 views

How to sync clocks over networking for game development?

I'm writing a game that has a lot of time based aspects. I use time to help estimate player positions when the network stalls and packets aren't going through (and the time between packet's being ...
0
votes
0answers
92 views

What kind of maths do I need to become an excellent programmer [duplicate]

I am looking to become a app/video game developer or a website developer. What kind of maths do I need to know and do I have to know it well. Do I need to know calculus, statistics and modeling, what ...
4
votes
5answers
1k views

Tic tac toe class diagram

I'm in a software engineering class and I want to practice some skills on the most basic case possible : tic tac toe. I know this is overkill but I want to do it in "proper" OOP. I designed a class ...
0
votes
3answers
325 views

Beginner programmer wants to work his way up to game development [duplicate]

I've taken a course in computer science that covered basics about java and programming from conditionals and loops to inheritance and interfaces. I also got Head First Java from a friend who didn't ...
10
votes
9answers
3k views

Will getting a degree in mathematics help in game development?

I'm two months away from getting my degree in systems engineering, which is to say, I learned how to code and code well using managed languages. The only reason I got into this career was because I ...
1
vote
1answer
106 views

What would be an optimal Java media engine to use for an animation-based game? [closed]

My colleagues and I have been planning on development for a while now, and we're curious as to what we should use to provide media into the game. Everything will be composed of picture-based ...
6
votes
5answers
1k views

Spoiled by Python convenience- and productivity-wise, spoiled by C++ speed-wise. Now unhappy with both [closed]

I'm currenetly struggling with choosing how to proceed as a programmer. I mainly programmed games and would like to continue. And for about 5 years or so I just used C++ and OpenGL, so I spent a lot ...
-1
votes
1answer
144 views

How does one generate challenging different puzzles like the one in AirLock android game [closed]

here's the link of the app: https://play.google.com/store/apps/details?id=com.iatll.airlock I had studied AI in the final year of b.tech cs programme, and i do remember some algorithm of ...
0
votes
1answer
2k views

Android game loop in separate thread

I am about to port a game that was initially written for iOs and I am having some doubts how certain things should be done. I have been looking many of the examples of the game loops for android, and ...
0
votes
1answer
148 views

How to handle “animated” game where the visual should “animate” instead of abruptly change?

I've been playing around and learning javascript/KineticJS by making some simple games (think like board games). I have the game model that is relatively logically simple. When a "move" is given to ...
1
vote
1answer
391 views

Where to start in developing a game engine as a web app

I have to create a web application, preferably I would host that on Google App Engine. it is a multiplayer game, So it needs to be interactive. I am only familiar with C/C++ coding, and have started ...