Development is undertaken by a game developer, which may range from a single person to a large business. Mainstream games are normally funded by a publisher and take several years to develop. Indie games can take less time and can be produced cheaply by individuals and small developers. The indie ...

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86 views

Line intersection detection algorithm

I'm trying to detect if a line drawn by the user intersects itself. I'm using a line intersection detection algorithm that goes through each waypoint of the line and checks if intersects with any ...
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289 views

2D Game Data Structure in OpenGL ES 2.0

I'm trying to come up with some data structures for rendering my map on OpenGL. It is going to be ~ 100x100 blocks(squares) total, with each block being around 100 pixels. However, the screen will ...
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163 views

What architecture is suitable for players matchmaking?

The system should match players to game rooms. When the room is ready it moves to a game server. Each game start request can have a list of prefered game servers and specifies exactly game mode ...
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75 views

Token based autorization for a web game

I am lead developer for a multiplayer game in a small startup company. I would like to present here my solution for token based authentication and hear your opinions about possible weak spots. I am ...
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51 views

Choosing a javascript framework for a massively multi-player game : React vs Ember 2 vs other better option

I'd like to add to my Ruby on Rails app a javascript front end using basically Rails a json api sending data to the front end. The question for me is: React or Ember 2 (or maybe another viable ...
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151 views

How to design multiplayer online game with a battlefield?

I'm designing a simple game where all players use one battlefield via browser. I'm using websockets. So I'm wondering should I always send all data about battlefield to every user when smth is being ...
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55 views

How to store progress of abstract events?

I making a game in node.js. I have players and they can perform a lot of actions. Actions are all coded as functions, and they change certain variables in either User object or other objects that ...