Development is undertaken by a game developer, which may range from a single person to a large business. Mainstream games are normally funded by a publisher and take several years to develop. Indie games can take less time and can be produced cheaply by individuals and small developers. The indie ...
I'm trying to come up with some data structures for rendering my map on OpenGL. It is going to be ~ 100x100 blocks(squares) total, with each block being around 100 pixels. However, the screen will ...
So I'm working on a web based game, and need to deal with the age old issue of duplicate account detection. Players often create multiple accounts to farm money/items etc to their main account, or to ...
Some parts of a game are easy to test in an automated way (logic, maths, input handling); but there's also a lot that's purely visual and not easily testable. I would be surprised if the games ...
I am lead developer for a multiplayer game in a small startup company. I would like to present here my solution for token based authentication and hear your opinions about possible weak spots. I am ...
I making a game in node.js. I have players and they can perform a lot of actions. Actions are all coded as functions, and they change certain variables in either User object or other objects that ...