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-1
votes
0answers
23 views

Creating a We Based Board Game UI - Where should I Begin? [closed]

I am trying to create a simple board game. I am writing the back-end in Scala and am thinking of creating a web based user interface. The board game is played using dice and the players have pieces ...
10
votes
1answer
382 views

Testing strategy for games

I've inherited a web-based educational game. Over the past year I've worked towards stabilizing the code and adding new features. Most of the logic is in the front-end, so back-end unit tests, while ...
3
votes
2answers
169 views

Ranking players depending on decision making during a game

How would I go about a ranking system for players that play a game? Basically, looking at video games, players throughout the game make critical decisions that ultimately impact the end game result. ...
8
votes
2answers
218 views

Test Driven Development for Complex Games

I'm coding a game in my spare time, but I am mostly still a beginner when it comes to programming. I'm sorry if this question is off topic or if it ends up not being helpful to anyone else, but ...
3
votes
2answers
194 views

Strategy game, how do I calculate the parallel actions?

I am building a strategy game where multiple units(5 - 20) fighting each other. I have a game logic that calculate all the actions that been done on each turn, and send it to the game engine to ...
7
votes
3answers
674 views

Why is the game industry, specifically , so harsh on programmers?

On hackernews and /r/programming I've heard several reports of how the games industry is incredibly harsh on programmers. Someone on this site also linked this blog post in an answer I read recently. ...
2
votes
4answers
262 views

Theory about software communications mixing up with other software causing an Apocalypse?

I can remember a very Very long time ago (pre Y2K) , reading an article by some "expert" that theorized that software communicating over the internet, especially video games could get mixed up with ...
-3
votes
1answer
248 views

Copyright law with regard to MIDI tracks in games [closed]

I'm trying to understand what the law says about the use of MIDI or otherwise synthesized representations of songs under copyright within computer games, be they online or installed. I have read ...
-2
votes
2answers
428 views

Best advice for game programmer who wants to go indie? [closed]

So. I'm working right now as an intern in a mobile game development company. I've used Unity quite a lot for 1 year now but, that's about all the experience I have with game design/development. ...
2
votes
1answer
220 views

Finding the best practice for a game simulating tool

I'm studying Java right now, and I'm thinking of this tool as my practice project. The game is "League of Legends" in case anyone knows it, I'm not actually simulating the game as in simulating game ...
11
votes
2answers
14k views

What's the DCPU-16 thing all about? [closed]

Ever since Notch (of Minecraft fame) announced his next project will include programmable 16-bit CPUs ingame everybody seems to want to write VM's for the specification Notch has written up. I've seen ...
4
votes
8answers
316 views

Do platform independence and different paradigms deter newcomers? [closed]

I'm only 18, and as such my initial ventures into programming were the usual 2000s-dominating high-level, paradigm-saturated affairs, complete with obsession with platform independence and 'good' ...
2
votes
1answer
446 views

Good game that has scripting support [closed]

I've volunteered to lead a programming club at my son's middle-school. We've covered a lot of fun topics, including showing them how to use a game engine to build 3D interactive environments. One ...
5
votes
2answers
670 views

Mobile games: paid vs. ad-supported? [duplicate]

Possible Duplicate: Which has more benefits when selling through mobile app stores: free or paid? I'm working on a game, and I'm hoping to distribute it through the Android and/or Apple ...
2
votes
2answers
307 views

What are some small, but extendable game ideas to use for inspiration?

I recently came across the game Dopewars(or more generically, Drugwars). Now this is an extremely simple game to implement. A trivial basic implementation could be done in a couple of days, at the ...
3
votes
6answers
485 views

Should an IDE include a gaming element?

As of recent I have becomne very interested in serious gaming. Today I ran into this little gem: visual studio achievements and it got me thinking. I actually think it could be very helpfull and ...
3
votes
1answer
208 views

Would this be an effective use of the Subject/Observer pattern, or is there a better way?

TBH: I've never used an observer pattern. But it looks pretty useful for this situation: I'm developing a very simple strategy game. It involves two combatants who simultaneously bludgeon each ...