# Tagged Questions

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### Weighted (Perlin?) Noise generation

Is there a way I can "Weight" a noise generation algorithm to a specific point i.e the center of the generated "image" or one of its corners, assuming the generated "image" is square? I have been ...
123 views

### Enemy AI for classic game Bubble Bobble [closed]

I am building a similar game to Bubble Bobble. This is the scenario: where E represents enemies, and P represents the player. If a user falls through the lower hole, it reappears through the ...
155 views

### Browser game played in an iframe - security concerns

I'm not sure if this counts as an Information Security or Webmasters question rather than Programmers, however I'll see how we go. I've been prototyping a help website for a particular browser game, ...
28 views

### modelling an ecosystem evolving on a landscape

I would like to understand a bit more the theory and the approaches available in modelling a population roaming across a landscape. Assume discrete time and space as simple as a discrete grid and a ...
273 views

### Test Driven Development for Complex Games

I'm coding a game in my spare time, but I am mostly still a beginner when it comes to programming. I'm sorry if this question is off topic or if it ends up not being helpful to anyone else, but ...
442 views

### Testing strategy for games

I've inherited a web-based educational game. Over the past year I've worked towards stabilizing the code and adding new features. Most of the logic is in the front-end, so back-end unit tests, while ...
184 views

### Ranking players depending on decision making during a game

How would I go about a ranking system for players that play a game? Basically, looking at video games, players throughout the game make critical decisions that ultimately impact the end game result. ...
202 views

### Strategy game, how do I calculate the parallel actions?

I am building a strategy game where multiple units(5 - 20) fighting each other. I have a game logic that calculate all the actions that been done on each turn, and send it to the game engine to ...
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### Why is the game industry, specifically , so harsh on programmers?

On hackernews and /r/programming I've heard several reports of how the games industry is incredibly harsh on programmers. Someone on this site also linked this blog post in an answer I read recently. ...
263 views

### Theory about software communications mixing up with other software causing an Apocalypse?

I can remember a very Very long time ago (pre Y2K) , reading an article by some "expert" that theorized that software communicating over the internet, especially video games could get mixed up with ...
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### Copyright law with regard to MIDI tracks in games [closed]

I'm trying to understand what the law says about the use of MIDI or otherwise synthesized representations of songs under copyright within computer games, be they online or installed. I have read ...
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### Finding the best practice for a game simulating tool

I'm studying Java right now, and I'm thinking of this tool as my practice project. The game is "League of Legends" in case anyone knows it, I'm not actually simulating the game as in simulating game ...
441 views

### Best advice for game programmer who wants to go indie? [closed]

So. I'm working right now as an intern in a mobile game development company. I've used Unity quite a lot for 1 year now but, that's about all the experience I have with game design/development. ...
466 views

### Good game that has scripting support [closed]

I've volunteered to lead a programming club at my son's middle-school. We've covered a lot of fun topics, including showing them how to use a game engine to build 3D interactive environments. One ...
14k views

### What's the DCPU-16 thing all about? [closed]

Ever since Notch (of Minecraft fame) announced his next project will include programmable 16-bit CPUs ingame everybody seems to want to write VM's for the specification Notch has written up. I've seen ...
319 views

### Do platform independence and different paradigms deter newcomers? [closed]

I'm only 18, and as such my initial ventures into programming were the usual 2000s-dominating high-level, paradigm-saturated affairs, complete with obsession with platform independence and 'good' ...
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### Mobile games: paid vs. ad-supported? [duplicate]

Possible Duplicate: Which has more benefits when selling through mobile app stores: free or paid? I'm working on a game, and I'm hoping to distribute it through the Android and/or Apple ...
311 views

### What are some small, but extendable game ideas to use for inspiration? [closed]

I recently came across the game Dopewars(or more generically, Drugwars). Now this is an extremely simple game to implement. A trivial basic implementation could be done in a couple of days, at the ...