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2
votes
1answer
154 views

Sudoku Solver BackTracking vs Simulated Annealing

Before you read any further, assume you know what sudoku game and how to go about solving it. So I have created a sudoku solver with brute-force: The algorithm goes as calculate(through an simple ...
1
vote
1answer
75 views

Question about the uses of matrices in games and 3D graphics [closed]

So I know that matrices are used extensively in the field of games and 3D graphics, for example, you need to know how to do matrix multiplication if you want to understand how scaling an object works, ...
0
votes
1answer
249 views

Best way to design chess game [closed]

This is a theoretical question, and excuse me if it is not clear, I am new to this field. Thing is, I was asked to design a chess game in an interview (java/ android.) And my intuition was that P. ...
1
vote
0answers
124 views

Weighted (Perlin?) Noise generation

Is there a way I can "Weight" a noise generation algorithm to a specific point i.e the center of the generated "image" or one of its corners, assuming the generated "image" is square? I have been ...
2
votes
1answer
360 views

Enemy AI for classic game Bubble Bobble [closed]

I am building a similar game to Bubble Bobble. This is the scenario: where E represents enemies, and P represents the player. If a user falls through the lower hole, it reappears through the ...
1
vote
1answer
306 views

Browser game played in an iframe - security concerns

I'm not sure if this counts as an Information Security or Webmasters question rather than Programmers, however I'll see how we go. I've been prototyping a help website for a particular browser game, ...
1
vote
0answers
33 views

modelling an ecosystem evolving on a landscape

I would like to understand a bit more the theory and the approaches available in modelling a population roaming across a landscape. Assume discrete time and space as simple as a discrete grid and a ...
8
votes
2answers
407 views

Test Driven Development for Complex Games

I'm coding a game in my spare time, but I am mostly still a beginner when it comes to programming. I'm sorry if this question is off topic or if it ends up not being helpful to anyone else, but ...
11
votes
1answer
699 views

Testing strategy for games

I've inherited a web-based educational game. Over the past year I've worked towards stabilizing the code and adding new features. Most of the logic is in the front-end, so back-end unit tests, while ...
3
votes
2answers
219 views

Ranking players depending on decision making during a game

How would I go about a ranking system for players that play a game? Basically, looking at video games, players throughout the game make critical decisions that ultimately impact the end game result. ...
3
votes
2answers
222 views

Strategy game, how do I calculate the parallel actions?

I am building a strategy game where multiple units(5 - 20) fighting each other. I have a game logic that calculate all the actions that been done on each turn, and send it to the game engine to ...
7
votes
3answers
722 views

Why is the game industry, specifically , so harsh on programmers? [closed]

On hackernews and /r/programming I've heard several reports of how the games industry is incredibly harsh on programmers. Someone on this site also linked this blog post in an answer I read recently. ...
2
votes
4answers
269 views

Theory about software communications mixing up with other software causing an Apocalypse?

I can remember a very Very long time ago (pre Y2K) , reading an article by some "expert" that theorized that software communicating over the internet, especially video games could get mixed up with ...
2
votes
1answer
263 views

Finding the best practice for a game simulating tool

I'm studying Java right now, and I'm thinking of this tool as my practice project. The game is "League of Legends" in case anyone knows it, I'm not actually simulating the game as in simulating game ...