Thinking about the design of a potential new language, I wonder how related are the concepts of built a OO similar to GO interfaces and multi-methods (I get this from ...
I always thought pass by value is a legacy from the early languages, because the designers had never seen anything else. But after seeing the brand new languages like Go adapting the same principle ...
How does Go improve productivity with “implicit” interfaces, and how does that compare with C#'s notion of Extension Methods?
In the Go Language Tutorial, they explain how interfaces work: Go does not have classes. However, you can define methods on struct types. The method receiver appears in its own argument list ...
I've been thinking a lot about language design and what elements would be necessary for an "ideal" programming language, and studying Google's Go has led me to question a lot of otherwise common ...
Go is one of the few languages that are supposed to run 'close to the metal', i. e. it's compiled, statically typed and executes code natively, without a VM. This should give it a speed advantage over ...