In computing a graphical user interface (GUI, sometimes pronounced gooey) is a type of user interface that allows users to interact with electronic devices with images rather than text commands. GUIs can be used in computers, hand-held devices such as MP3 players, portable media players or gaming ...

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How to manage focus for a small set of simple widgets

I'm developing a set of simple widgets for a small (128x128) display. For example I'd like to have a main screen with an overlay menu which I can use to toggle visibilty of main screen elements. Each ...
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Where and how to reference composite MVP components?

I am learning about the MVP (Model-View-Presenter) Passive View flavour of MVC. I intend to expose events from view interfaces rather than using the observer pattern to remove explicit coupling with ...
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GUI code implementation for specific Window/Form class

Terminology Element/Form Element -> Fields such as text list, combo_boxes, push buttons, etc. Problem I have a program that is basically a fat client that interfaces into a system that keeps track ...
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Which are the best ways to organize view hierarchies in GUI interfaces?

I'm currently trying to figure out the best techniques for organizing GUI view hierarchies, that is dividing a window into several panels which are in turn divided into other components. I've given a ...
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Is the Glade GUI designer a good option for a beginner?

I am a student of Computer Science and I already have basic programming experience in Python 2.x, 3.x, C++, and HTML. I never made a program with a GUI. I have just programmed games, scripts/plugins, ...
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159 views

How to render graphical interface automatically (behind the scenes)

I am trying to write a program that shows images of a Java application's GUI automatically (ie, without someone building, running, and then taking screenshots of the interface). I know WindowBuilder ...
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Proper program design for submitting a form

I have been stuck wondering what the best solution to the problem below: I am developing a form like GUI with quite a few places for input. Currently, I am storing each UI element in an ArrayList ...