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4
votes
2answers
160 views

Reducing dependency cycles and reducing coupling

I'm trying to learn how to produce quality object-oriented code and have been studying concepts like SOLID. I'm currently working on an entity-component-process system for a small game engine. ...
0
votes
2answers
258 views

Is hierarchical product backlog a good idea in TFS 2012-2013?

I'd like to validate I'm not in the wrong way. My team project is using Visual Studio Scrum 2.x. Since each area/product has a lot of kind of requirements (security, user interface, HTTP/REST ...