I've been told in previous questions that functional programming languages are unsuited for dynamic systems such as a physics engine, mainly because it's costly to mutate objects. How realistic is ...
Part 1 Clearly Immutability minimizes the need for locks in multi-processor programming, but does it eliminate that need, or are there instances where immutability alone is not enough? It seems to ...
To clarify, when I mean use the terms persistent and immutable on a data structure, I mean that: The state of the data structure remains unchanged for its lifetime. It always holds the same data, ...
I have been reading The Early History of Smalltalk and there are a few mentions of "assignment" which make me question my understanding of its meaning: Though OOP came from many motivations, two ...
I am trying to understand dealing with immutable data in FP (specifically in F#, but other FP’s are ok as well) and break the old habit of state-full thinking (OOP style). A part of the selected ...