Can I develop OpenGL ES iPhone simple physics app with Xcode 3 in C++ without a GUI and Objective-C? So I don't need Cocoa and I don't need Objective-C?
I've recently started to work on some iPhone apps, starting from a base where I had essentially no programming experience (I studied Maths & had very few programming modules) I worked my way ...
Is there ever a reason to use C++ in a Mac-only application? I not talking about integrating external libraries which are C++, what I mean is using C++ because of any advantages in a particular ...