I'm part of a team building an iOS game which has multiplayer elements. A concern right now is how to make the game more secure, from user manipulation. I know there's a lot of multiplayer games out ...
I'm building a very simple iOS game that doesn't require any fancy OpenGL; I'd like to stick with Core Graphics & Core Animation. I'd like to make this a fullscreen game, and my question is of ...
I am developing a very simple iPhone game with this view hierarchy: Main Menu View └> New Game View | └> Player vs Computer Game View | | └> Pause View | | └> End ...