0
votes
0answers
30 views

Offload traces into shared memory

There is a task to trace thread execution activity for posthumous analysis with minimum impact on latency/performance. Stack trace might be not enough to understand the reason of crash. Initially I ...
1
vote
1answer
709 views

How to design a log() method that can easily be accessed from the outside of the Console class?

Recently my team has programmed a custom developer console in a video game which can easily be hidden or displayed, because it's more comfortable and less of a hassle. The Console class contains a ...
2
votes
2answers
274 views

When is it okay to log filename/line information for errors?

We have a closed-source commercial C++ application. Some of our logged error messages are in plain English like "ERROR: could not read file 'foo'". While others use a macro to print filename/line ...
1
vote
2answers
227 views

Event based logging. Is it a good idea and is it ok to pass a handle to a “logged” object?

Hi I have fairly complex program that is doing computations in a quite large loop. I want to log some basic statistic about the run to be able to analyze its performance over time and vs loop number. ...
1
vote
2answers
413 views

log4cxx: is it a stable option to include as part of distributed library? [closed]

We are porting our Java API library to C++. (Our target platforms are Linux and Windows.) Since we have minimal C++ experience, the learning curve has been pretty steep, but overall we have been able ...
3
votes
3answers
909 views

C++ log every function and parameter values

I want to log every function call and parameter value in my C++ app. Is there a generic approach for this task ? (3rd part library, VAR_ARGS etc.)
4
votes
1answer
861 views

Best Creational Pattern for loggers in a multi-threaded system?

This is a follow up question on my past questions : Concurrency pattern of logger in multithreaded application As suggested by others, I am putting this question separately. As the learning from ...
1
vote
3answers
94 views

Communicating details of method result?

I have code like this (pseudocode) foreach(Box box in boxes) { if(boxFilter.PassesFilter(box)) { // do something useful } else { Log.Log(format("Box %s was rejected", ...