2
votes
1answer
96 views

OpenGL's relationship to OpenGL ES (3.0)

I'm beginning my journey into graphics programming and want to learn OpenGL. Because I'm green to graphics programming but not to C and C++, a familiar question came up when I looked at OpenGL and ...
21
votes
7answers
3k views

Writing in C for Performance? [closed]

I know I have quite frequently heard that C typically has a performance advantage over C++. I didn't really think anything else of it until I realized that MSVC doesn't even seem to support the newest ...
16
votes
5answers
3k views

Why don't modern libraries use OOP

I'm a beginner-level C++ programmer, but I understand the concepts of the language fairly well. When I began to learn external C++ libraries, like SDL, OpenGL (maybe something else too), to my great ...
-1
votes
1answer
457 views

How to move a car around an environment with hills in C++?

I don't have any code for this since I don't know how I am meant to do this. I have a car and I am able to move it around on a flat plane and I have that working correctly. However, I want it to also ...
5
votes
2answers
249 views

Data structures for storing finger/stylus movements in drawing application?

I have a general question about creating a drawing application, the language could be C++ or ObjectiveC with OpenGL. I would like to hear what are the best methods and practices for storing strokes ...
2
votes
1answer
1k views

3d point cloud render from x,y,z 2d array with texture

Need some direction on 3d point cloud display using OpenGL in c++ (vs2008). I am brand new to OpenGL and trying to do a 3d point cloud display with a texture. I have 3 2D arrays (each same size ...
13
votes
3answers
991 views

How would you unit-test or perform the most effective automated testing on graphics code for OpenGL?

I'm writing a game and the accompanying graphics engine on top of OpenGL in C++. Im also a fan of good coding processes and automated testing. Graphics code + testing seems pretty immiscible, since ...
3
votes
3answers
263 views

Global Texture Container

For my first large-ish endevor in Open-GL I'm making a simulator of sorts. I've got much of the basic functionality working, but recently ran into a problem. As I've since realized, I originally ...
6
votes
2answers
1k views

Best approach to selecting programming languages and 3D graphics API for simulating physics experiments

I am starting a research project and need to nail down a programming language and 3D graphics API where I will be creating an environment in the field of molecular cell biology where I will be ...
2
votes
2answers
424 views

How would you design a generic layer for OpenGL windowing that does not care how the program underneath actually looks like?

The kind of OpenGL windowing that I refer to is like GLFW, GLUT, SDL, etc. Imagine three C++ programs: (ignore syntax) Game A: class Game resize() keyEvent() Game B: resize() keyEvent() ...
1
vote
5answers
1k views

GUI-Development with QT for OpenGL/C++/MAC

I am a complete newbie considering QT. Would you say it is recommendable to use. I would like to build a GUI for my programm. I need about 10 buttons.(Maybe more) It would also be nice to have a ...
1
vote
0answers
885 views

How to start with 2d or 3d modeling? [closed]

My goal is that i can show fractals either into a plane or an space... I thought opengl is the best beggining, but which is the best book oriented to "maths" and "maths graphics"? Red book? ...
1
vote
5answers
1k views

Starting with 3D programming [closed]

I will be working on a 3D project and i need to learn c++ and opengl fast. as i have heard it is the best combination to do graphics. I would also like your recommendation on this book I came ...
2
votes
8answers
2k views

Is OpenGL after C++ job oriented? [closed]

First, my regards to all programmers out there who have put their endless efforts in learning and becoming expert, wise, efficient and best. Let me describe my situation. I have just graduated from ...