I am currently writing a transformation from model space to clip space for use in OpenGL. From what i have seen, programmers typically use a traditional rectangular frustum to define the clipping ...
I don't have any code for this since I don't know how I am meant to do this. I have a car and I am able to move it around on a flat plane and I have that working correctly. However, I want it to also ...
Need some direction on 3d point cloud display using OpenGL in c++ (vs2008). I am brand new to OpenGL and trying to do a 3d point cloud display with a texture. I have 3 2D arrays (each same size ...
I've got a project which involves 3D reconstruction if point clouds from a 3D scanner. Being relatively new to the computer vision field I'm in the dark. The objective of the project is to implement ...
Best approach to selecting programming languages and 3D graphics API for simulating physics experiments
I am starting a research project and need to nail down a programming language and 3D graphics API where I will be creating an environment in the field of molecular cell biology where I will be ...
I will be working on a 3D project and i need to learn c++ and opengl fast. as i have heard it is the best combination to do graphics. I would also like your recommendation on this book I came ...