I am currently writing a transformation from model space to clip space for use in OpenGL. From what i have seen, programmers typically use a traditional rectangular frustum to define the clipping ...
I don't have any code for this since I don't know how I am meant to do this. I have a car and I am able to move it around on a flat plane and I have that working correctly. However, I want it to also ...
Need some direction on 3d point cloud display using OpenGL in c++ (vs2008). I am brand new to OpenGL and trying to do a 3d point cloud display with a texture. I have 3 2D arrays (each same size ...
Best approach to selecting programming languages and 3D graphics API for simulating physics experiments
I am starting a research project and need to nail down a programming language and 3D graphics API where I will be creating an environment in the field of molecular cell biology where I will be ...
I will be working on a 3D project and i need to learn c++ and opengl fast. as i have heard it is the best combination to do graphics. I would also like your recommendation on this book I came ...