2
votes
1answer
740 views

Use Android NDK for portability with iOS?

I am currently planning to implement a little painting app using OpenGL ES 1.1. I believe this question applies to any OpenGL ES project. I am starting development on Android and I would like to ...
9
votes
3answers
2k views

Android, OpenGL and extending GLSurfaceView?

This question is part-technical, part-meta, part-subjective and very specific: I'm an indie game dev working on android, and for the past 6 months I've struggled and finally succeeded in making my ...