1
vote
1answer
189 views

LuaJit FFI and hiding C implementation details

I would like to extend an application using LuaJit FFI. Having seen http://luajit.org/ext_ffi_tutorial.html this is surprisingly easy when comparing this to the Lua C API. So far so good. However I do ...
5
votes
2answers
628 views

Alternative Scripting Language to Lua?

I would like to add scripting support to an applications and with plenty scripting languages available I am a bit overwhelmed. At first I thought about Python but I guess Python is a little too big ...
8
votes
2answers
217 views

Should extension scripts be run in a sandbox?

In particular, this is about game extensions written in lua (luajit-2.0). I was contemplating whether I should restrict what these scripts can do, and arrived at the conclusion that I probably ...
5
votes
2answers
1k views

What does (Lua) game scripting mean?

I've read that Lua is often used for embedded scripting and in particular game for scripting. I find it hard to picture how it is used exactly. Can you describe why and for which features and for ...
9
votes
3answers
13k views

Why Python and not Lua? [closed]

Why has Python been backed by google and become so rapidly popular and Lua has not? Do you know why Lua has stayed in background?