3
votes
1answer
290 views

LuaJit FFI and hiding C implementation details

I would like to extend an application using LuaJit FFI. Having seen http://luajit.org/ext_ffi_tutorial.html this is surprisingly easy when comparing this to the Lua C API. So far so good. However I do ...
5
votes
2answers
816 views

Alternative Scripting Language to Lua?

I would like to add scripting support to an applications and with plenty scripting languages available I am a bit overwhelmed. At first I thought about Python but I guess Python is a little too big ...
8
votes
2answers
252 views

Should extension scripts be run in a sandbox?

In particular, this is about game extensions written in lua (luajit-2.0). I was contemplating whether I should restrict what these scripts can do, and arrived at the conclusion that I probably ...
6
votes
2answers
1k views

What does (Lua) game scripting mean?

I've read that Lua is often used for embedded scripting and in particular game for scripting. I find it hard to picture how it is used exactly. Can you describe why and for which features and for ...
11
votes
3answers
17k views

Why Python and not Lua? [closed]

Why has Python been backed by google and become so rapidly popular and Lua has not? Do you know why Lua has stayed in background?