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30
votes
9answers
7k views

Why Garbage Collection if smart pointers are there

These days, so many languages are garbage collected. It is even available for C++ by third parties. But C++ has RAII and smart pointers. So what's the point of using garbage collection? Is it doing ...
21
votes
5answers
3k views

Why can't Java/C# implement RAII?

Question: Why can't Java/C# implement RAII? Clarification: I am aware the garbage collector is not deterministic. So with the current language features it is not possible for an object's Dispose() ...
9
votes
4answers
518 views

Is Non-Deterministic Resource-Management a Leaky Abstraction?

From what I can see, there are two pervasive forms of resource-management: deterministic destruction and explicit. Examples of the former would be C++ destructors and smart pointers or Perl's DESTROY ...
5
votes
0answers
109 views

Key / Value store development porting to modern C++

I am developing a database server similar to Cassandra. Development were started in C, but things became very complicated without classes. Currently I ported everything in C++11, but I am still ...
4
votes
2answers
1k views

Smart Pointers inside class vs Normal Pointers with Destructor

Regarding pointers which are members of classes. Should they be of a smart pointer type or is it enough to simply deal with them in the destructor of the class they are contained in?
3
votes
1answer
1k views

raw, weak_ptr, unique_ptr, shared_ptr etc… how to choose them wisely

There is a lot of pointers in C++ but to be honest in 5 years or so in c++ programmation (specifically with the Qt Framework) I only use the old raw pointer : SomeKindOfObject *someKindOfObject = ...
3
votes
3answers
298 views

Possible alternatives to copy constructors

In my C++ project I am relying on some libraries that do memory management for me. I make wrapper classes, for ease of use and memory safety, for example the class below. Note that this is a much ...
3
votes
2answers
119 views

C++ using shared_ptr with API [closed]

I'm building a library that generates a couple of types of objects that can be used by user code and the library. To keep track of these objects, I'd like to use shared_ptr's, so I can build in some ...
3
votes
3answers
215 views

Polymorphic template container: shared_ptr vs reference_wrapper

Assuming we have two classes: class A { ... } class B : public A { ... } Would it be better to write std::deque<shared_ptr<A> > container; or ...
3
votes
2answers
160 views

Will destructing a large list overflow my stack?

Consider the following singly linked list implementation: struct node { std::unique_ptr<node> next; ComplicatedDestructorClass data; } Now, suppose I stop using some ...
2
votes
2answers
267 views

How do I get rid of cyclic references in this design?

I have 3 classes: Meeting, Project and Agenda. A Project contains all sort of information + a list of meetings. The Agenda contains a list of upcoming Meetings. A Meeting contains some data + a list ...
1
vote
1answer
365 views

C++ Templates where the type is a shared_ptr

When creating template classes in C++, if the type upon which the template will be specialized is intended to be a shared_ptr type, is it better to make T a shared_ptr type or make T a non-pointer ...
1
vote
1answer
313 views

gtkmm manage/add vs smart pointers:

gtkmm provides lifetime management of widgets using Gtk::Widget* aWidget = Gtk::manage(new Widget()); Gtk::Widget.add(*aWidget); This delegates lifetime management of aWidget to its container ...
0
votes
1answer
51 views

confusion regarding handling of new smart pointers on stack frames?

Let me try to elaborate it. Stack Frame: When we execute any function it create stack where all local variables and instructions reside. And Smart Pointer: smart pointer like std::unique_ptr allows ...
0
votes
3answers
747 views

C++ Chess board design and smart pointers [closed]

I wrote a Chess engine in Java and I am porting it over to C++. I am new to C++. The idea: I have a Board object which holds a 2-dimensionnal array of Piece objects. Queen, Rook, Bishop, etc are ...