How can uniformly and deterministically distribute set of GUIDS to N buckets. N can be as small as 2. Need to make sure the same GUID is always mapped to the same bucket. Can't use any ...
After reading some questions about the probability of UUID collisions it seems like collisions although unlikely, are still possible and a conflict solution is still needed. Therefore I am wondering ...
I found the tutorial of client (android) and server (pc) bluetooth tutorial from here. But my question is about the UUID. Is that okay if we define it randomly without the proper format? Because I ...
I have a web based project that allows users to work both online and offline and I'm looking for a way to generate unique ids for records on the client side. I'd like an approach that works while a ...
Assume I'm using the following code to generate pseudo-random sessionID's: sessionID = SHA-512(GENERATE-GUID()) The GUIDs are pretty deterministic, i.e. I see lots of GUIDs with a lot of the same ...
I am working on a fairly large open source project (Drupal) and the next major version will begin to use UUIDs for a lot of things, including configuration objects. If we put UUIDs into the ...
Globally Unique Identifiers (GUID) are a grouped string with a specific format which I assume has a security reason. A GUID is most commonly written in text as a sequence of hexadecimal digits ...
I always wanted to use randomly generated strings for my resources' IDs, so I could have shorter URLs like this: /user/4jz0k1 But I never did, because I was worried about the random string generation ...
A good schema to represent integer numbers from 0 to infinity, assuming you have infinite linear binary storage?
I would like a schema to represent integer numbers starting with 0, without any limit (assuming access to infinite linear storage). Here's a schema that can represent numbers from 0 to 255: Use the ...
Has anybody done any real research on the probability of UUID collisions, especially with version 4 (random) UUIDs, given that the random number generators we use aren't truly random and that we might ...