Our UX designers usually have a story in Sprint X that the developers will implement in Sprint X+1 (The UX designers and the devs/testers are on one team). I think this makes sense because if you ...
We work in Scrum with the caveat that we don't have a potentially shippable product at the end of each Sprint, instead requiring several hardening/stabilization Sprints before release. One of the ...
OK. Let's say you're working on a textbook scrum project. You've got a scrum master collaborating with a product owner. The next sprint is UI-heavy - by the time your coders start building screens, ...