I have been reading every now and then on the virtual machines of programming languages like Java, Python and Lua. They all have a notion of bytecode, into which the source code is translated and that ...
I'm designing a simple OO programming language. It's statically typed, compiled, and executed by a VM - similar to Java. The difference is that I don't want to have such a strong emphasis on OOP. ...
I'm looking to build a Virtual Machine as a platform independent way to run some game code (essentially scripting). The Virtual Machines that I'm aware of in games are rather old: Infocom's ...
In Java, there are multiple languages that compile to Java bytecode and can run on the JVM -- Clojure, Groovy, and Scala being the main ones I can remember off the top of my head. However, Python ...
Some languages (mostly ones made in the last 2 decades or so) can now not only run (after some compilation step or directly) on several platforms, but also can be compiled to run on several virtual ...
(First of all, I should make clear that compilers and virtual machines (aka) are a completely unknown field for me) As I understand it, every time a Java/C#/... application is run, a VM is invoked ...