Questions tagged [virtual-machine-languages]

Filter by
Sorted by
Tagged with
8 votes
4 answers
762 views

Why aren't VM languages compiled just once?

(First of all, I should make clear that compilers and virtual machines (aka) are a completely unknown field for me) As I understand it, every time a Java/C#/... application is run, a VM is invoked and ...
5 votes
4 answers
349 views

Use of globals in stack-based virtual machine implementation

I'm implementing a stack-based virtual machine in C. The following variables are used by pretty much every function: memory array various pointers to memory offsets program counter stack stack ...
3 votes
2 answers
416 views

Cross "Machine" Code?

Some languages (mostly ones made in the last 2 decades or so) can now not only run (after some compilation step or directly) on several platforms, but also can be compiled to run on several virtual ...
59 votes
6 answers
11k views

Why aren't there other programming languages that compile to Python bytecode?

In Java, there are multiple languages that compile to Java bytecode and can run on the JVM -- Clojure, Groovy, and Scala being the main ones I can remember off the top of my head. However, Python ...
4 votes
1 answer
95 views

Do Virtual Machines (for execution of PL) operate on one contiguous array for their bytecode?

I have been reading every now and then on the virtual machines of programming languages like Java, Python and Lua. They all have a notion of bytecode, into which the source code is translated and that ...
10 votes
2 answers
2k views

Module system for OOP language

I'm designing a simple OO programming language. It's statically typed, compiled, and executed by a VM - similar to Java. The difference is that I don't want to have such a strong emphasis on OOP. ...
24 votes
3 answers
11k views

I want to build a Virtual Machine, are there any good references? [closed]

I'm looking to build a Virtual Machine as a platform independent way to run some game code (essentially scripting). The Virtual Machines that I'm aware of in games are rather old: Infocom's Z-Machine,...